Thursday, October 02, 2008

Quick Cuts: Friends of Cinerati Speak Up. The Pirates vs. Ninja's Edition.

Two weeks ago was "International Talk Like a Pirate Day," or as I more inclusively call it "International Play Like a Pirate Day." Playing like a pirate, board games/video games etc., allows people to avoid irritating their co-workers and friends with random "arrs" and "avasts." In belated celebration of that day, I asked the "Friends of Cinerati" (insert Harlan Ellison-esque registered trademark here) the following question:

"When it comes to movies, do you prefer Ninja movies or Pirate movies? Given that preference, what is your favorite ninja/pirate film and why?"

William Jones

While I enjoy both Ninja and Pirate films, I think there is a soft spot - or maybe a hard spot - in my heart for pirate films. There is a long history of them, and there are even a number of good ones. Although, the not-so-good ones tend to be enjoyable for me as well.

As for my favorite pirate film, my first thought was Captain Blood (with Errol Flynn and Olivia de Havilland). This film doesn't have all of the pirate tropes that come later, but it does have enough: parrot speak, slaves (indentured servants) rebellion, a love triangle, flamboyant clothes, sword play, duels, and sea battles. What Captain Blood does lack are some of the martial art style combats that appear in modern pirate films (a bit of ninja with the pirates, I suppose).

But then I started thinking, and I was reminded of Monty Python's Crimson Permanent Assurance - the brief "pirate" film at the opening of Meaning of Life. Crimson Permanent Assurance is short, but in a few minutes, it heaps the pirate tropes into the film, replacing the high seas and tall ships with high finance districts and tall glass buildings. It is modern adventure into piracy and capitalism. In many ways it parallels Captain Blood - and includes the popular pirate "plank walk." Keeping with the tradition of pirate movies, the aged building with its indentured employees prowl Wall Street, preying upon bloated multi-national corporations. Like all good pirate films, rebellion is at the center of the story. Pigeons replace parrots, and file cabinets replace cannon, but it's all there - even sailing into the horizon.

William Jones is a writer and editor who has worked across genres, including mystery, horror, science fiction, dark fiction, historical and young adult. He has edited several fiction anthologies and magazines. His writing also reaches into the role-playing industry, where he has published articles and gaming supplements for a variety of publishers. Presently William is the editor of Dark Wisdom magazine. When not writing and editing, he teaches English at a university in Michigan.


Aaron Rosenberg

That's a tough call! I love ninja movies but I also love pirate flicks! I guess I'd have to go with pirates, though, since I actually own four great pirate movies—Against All Flags, Captain Blood, The Sea Hawk, and Pirates of the Caribbean. The four three are classic Errol Flynn movies, of course, with great swashbuckling, rousing scenes, and lovely damsels. And Pirates of the Caribbean is just plain fun, with its undead pirates and the lovely Elizabeth Swann and the odd but amusing Captain Jack Sparrow. I love pirate movies because of the action, the daring, and the fact that often you wind up rooting for the bad guy!

Aaron Rosenberg has written novels for Star Trek, StarCraft, WarCraft, Warhammer, and Exalted. He also writes roleplaying games, children’s books, and educational books. He lives and works in New York City.


Richard Scott Nokes

I prefer pirate movies, of course. By definition, good ninja movies cannot be seen, so silently do they slip off into the night. A really good ninja movie would have to be viewed frame-by-frame to even catch a glimpse of the ninjas.

My favorite pirate movie is Yellowbeard. While it is actually a rather bad film, it does have the last film appearance of Marty Feldman, perhaps the most handsome comic actor to grace the silver screen. In fact, the history of film should be divided into BM (Before Marty) and AM (Anno Marty).

Richard Scott Nokes is a professor of medieval literature at Troy University. Dr. Nokes enjoys reading, film, and all things medieval. He is interested in looking at representations of the medieval in modern culture, a phenomenon he calls Popular Medievalism.

Monday, September 22, 2008

What's in a Film Rating: 4 Stars? Five Stars? Letter Grade? or Jumping Happy Man?

Last week, Roger Ebert posted a journal entry discussing his own use of the four-star rating system and contrasted it with the San Francisco Chronicle's "Little Man." The post makes for interesting reading. Go read it and come back...

Did you notice the something interesting about Ebert's methodology? Here's the quote, "I consider 2.5 stars to be thumbs down; they consider 62.5 to be favorable." For Ebert 2.5 Stars is "thumbs down." I find this quite odd, and you should too for a few reasons. First, it is lunacy to use a system that provides a median value and have anything at or above that median value be "thumbs down." Second, it is counter-intuitive to American audiences, particularly those in the GPA obsessed era, to think of a 2.5 (mid-point between a C+ at 2.3 and a B- at 2.7) as a failing grade. Third, Ebert admits that he once "considered 2.5 stars to be a perfectly acceptable rating for a film I rather liked in certain aspects." This is an admission that demonstrates an inconsistency in his rating system. Some might argue growth, but I'd argue inconsistency since one reading his older reviews might misinterpret the meaning if they are familiar with his current use of 2.5 stars. The internets, and Lexis/Nexis, allow us to do such things without buying books collecting his reviews -- books which can be "retconned" easily.

For my part, I can't understand why any critic using the 4 point system wouldn't automatically convert any such ratings into a grade point scale. I know I do it -- almost subconsciously. A four star rating is an A, a 3 star is a B, 2 stars C, 1 star D, and no stars is an F. I'll avoid most D movies, but if there's no grade inflation a C should be "average."

And essentially this gets to the core of what I'm trying to say, which is to say that Ebert -- as he alludes in the title to his entry -- does indeed rate too highly. He's a grade-inflator. If he likes a movie, it's automatically a B or better. From a less skilled critic, I would blame it on a lack of subtlety of thought or to an exaggeration of the critic's Primal Screen. In this case, I'll write it off as another case of grade inflation...something we certainly need less of in our teachers, and apparently our reviewers.

If you haven't guessed, this is why I use a 5 point scale. That way a 2.5 might be a film that has some small elements I enjoy, but it is still a film that shouldn't be recommended. But then MetaCritic, Rotten Tomatoes, and I get into a disagreement. I think that a median rated film should be viewed as a median film, neither good nor bad. I don't like binary systems. Certainly, there are some films I would recommend to everyone and there are some films I would warn everyone to avoid. But there are also some films that I would recommend for some people and not others and that doesn't necessarily mean they are bad films, just that they aren't universal.

Friday, September 19, 2008

Quick Cuts: Friends of Cinerati Speak Up

In this entry in newly renamed "Quick Cuts," the friends of the Cinerati blog answer the following question:

"Was there a particular book (or television show, or film) that you read (or watched) as a child that inspired you into your current career?"

David Chute

I sometimes think the key issue is at which stage one's development gets arrested. I liked monsters (and Famous Monsters) as a kid but was never into the classic "guy movies," the war films and Westerns that were basically about groups of boys playing in the backyard, with no gurls allowed. For me the light bulb went on watching Ann-Margret in "Bye Bye Birdie." "Viva Las Vegas" and "Dr. No" were not far behind, and Claudia, Romy and Barbara (Bouchet) were strong favorites. But that opening back-projected image of A-M being massaged by a wind machine was the real thunderbolt. My interest in movies ever since has been as much about sex as anything else. Make of this what you will.



David Chute is a film critic who has written for LA Weekly, Premiere Magazine (both print and online), The Los Angeles Times, Film Comment, and Vanity Fair. In addition to his work as a critic, David has also written press kits for films like THE SHADOW, HARD TARGET, JACKIE BROWN, and IRON MONKEY.


Matt Forbeck

The blue book version of Dungeons & Dragons launched me into the world of games, fantasy, and adventure and swept me through my middle-school and teenage years, right through into adulthood. I don't know if you can call the many varied things I do a career in the traditional sense, but if it hadn't been for that thin, little booklet my friend's mom picked up for Christmas on a blue-light special, I'd have probably wound up in engineering or law instead!



Matt Forbeck has worked full-time on games and fiction since 1989. Projects Matt has worked on have been nominated for 23 Origins Awards and won 12. This includes the Best Roleplaying Game for Deadlands and The Lord of the Rings Roleplaying Game, Best Miniatures Rules for Warzone and The Great Rail Wars, Best Roleplaying Adventure for Independence Day, Best Fantasy Board Game for Genestealer, and Best Short Story for “Prometheus Unwound” from The Book of All Flesh.


Dale Launer

Woody Allen's Take the Money and Run. It really wasn't very funny, or coherent, no plot and it looked cheap. It was inspirational because I thought "Shit, I could do that!"



Dale Launer is writer and director of motion pictures. His movie-biz break came after the producing team of Lancaster/Wagner optioned his screenplay of RUTHLESS PEOPLE. It was produced and released in 1986. This was followed by BLIND DATE, for which Launer neither takes blame nor credit since it was heavily re-written. Launer followed this effort by optioning the rights to the film BEDTIME STORY, which was re-written and re-titled to DIRTY ROTTEN SCOUNDRELS (which he also produced). He also wrote and directed LOVE POTION #9, which was followed by MY COUSIN VINNY, which he wrote and produced.

He is currently finishing up TOM'S NU HEAVEN, a movie he made very, very independently.



Richard Scott Nokes

I think I was more influenced by people and events then by a single book, mostly because I was such a bookworm it would have taken a lot for one book to influence me over all the others.

Even though it's a cliche, The Lord of the Rings was probably the most influential book. As a child I really identified strongly with Sam, and liked to imagine when I grew older I would construct an underground hobbit hole and live in it. Even though I've grown up to have a career as more than of wizard than a hobbit, that book created my initial interest in the medieval.



Richard Scott Nokes is a professor of medieval literature at Troy University. Dr. Nokes enjoys reading, film, and all things medieval. He is interested in looking at representations of the medieval in modern culture, a phenomenon he calls Popular Medievalism.


Susan Palwick

Star Trek. (The original one; my third crush was on Spock. My first crush was on a parrot keeper in Florida, and my second crush was on Don Rickles. Yeah, I'm weird. That's why I write science fiction.)


Susan Palwick is a Science Fiction and Fantasy author who holds a doctoral degree from Yale. She currently teaches as an associate professor of English at the University of Nevada, Reno. She is the author of three novels (FLYING IN PLACE, THE NECESSARY BEGGAR, and SHELTER) and a collection of short stories entitled (THE FATE OF MICE). She is currently working on her fourth novel, DRIVING TO NOVEMBER, which is historical fantasy set in central Nevada. Her fiction often centers on concepts of identity, belonging, and sense of place.


How about you Cinerati readers out there? What do you have to say?

Play Like A Pirate Day: Cinerati's Replacement for Talk Like A Pirate Day

Nothing is more irritating than hearing your co-workers say, "Aaaargh, Avast, Ye Mateys." Potentially worse is the evergreen, "Dead Men Tell No Tales...Yar." For years, we have be scourged with International Talk Like A Pirate Day. It is time for that phenomenon to die.

That doesn't mean that we should no longer have a day celebrating piracy and the outlaw attitude, or as the founder of Talk Like A Pirate Day called it "Piratitude." Pirates are still awesome, it's just talking like a pirate that is lame. So we hear at Cinerati have decided to reclaim the holiday by creating "International Play Like A Pirate Day."

From now on September 19th will be a day when families and friends get together and enjoy some form of Piratical Recreation. Such recreation can include celebrating by talking like pirates, certainly role play (in the traditional sense) is play. Our celebration is inclusive, not exclusive. But families and friends will no longer be limited to listening to the "yars" and "aaarghs" of everyone around them. Some might choose more formal ludographic participation -- that's game play.

We here at Cinerati have some recommended Play Like A Pirate Day activities. These include:

1) Play a pirate themed roleplaying game. In particular, we recommend Pinnacle Entertainment Group's excellent PIRATES OF THE SPANISH MAIN. This is highly recommended for those who want to talk like a pirate. It encourages such behavior in an appropriate venue. Besides, by role playing (in the game sense) participants can act far more Piratical than is allowed under modern mores and laws.

If you want a more heroic bent with mystical aspects, you can always play Pinnacle's 50 Fathoms instead.



2)If you own a copy -- and not many do -- play an exciting session of the classic Broadsides and Boarding Parties



If you don't own a copy of Broadsides, try one of these two excellent pirate games from GMT Games.

3) Blackbeard: The Golden Age of Piracy. The game is a redesign of Avalon Hill's classic game of the same name. The new version is suitable for 1 to 5 players and has less "down time" for players who aren't in their current turn.



4) Winds of Plunder is a quick and fun game that is more in the style of the "Eurogame" than Blackbeard or Broadsides.


5) You can play the previously reviewed Sword and Skull.


6) Lastly, we recommend watching one of your favorite pirate films. We've included some of our favorites in the carousel below.



Or your can sing "For I am a Pirate King!"

Thursday, September 18, 2008

Shatner on Shatner at LA Times

Geoff Boucher has a post covering a recent conversation he had with William Shatner over at the LA Times' HERO COMPLEX blog. Naturally, the subject of Shatner's disappointment in being excluded from the JJ Abrams movie is discussed. Shatner wishes he had been Bobby Ewing'ed into the movie, as does -- secretly for some -- everyone else.

Everyone, dammit!

Including JJ!

Some random blog carried a story, based on what a best friend said he heard from his cousin, that she read on Ain't It Cool news that stated that JJ had a screenplay where Kirk comes back as his virile young self, seduces a couple of women, and then rapidly ages. Then he realized he couldn't use it because he'd already done that narrative in FOREVER YOUNG. -- If you believe this regarding the screenplay, some huckster wants to talk about a real estate venture with you.

One finds it difficult to imagine STAR TREK without Shatner. For some, like the editors at GEEK MONTHLY, Shatner is the franchise.

Here at Cinerati, we're Shatner fans first -- STAR TREK fans second. KINGDOM OF THE SPIDERS is more palatable than ST: GILLIGAN'S ISLAND (aka ST: VOYAGER). Denny Crane is pure genius.

But we know that Shatner is a controversial figure. It's fun reading through the comments section, fake former cast member posts and all. They are really amusing and indicative of how first impressions with actors in public places can shape one's opinions regarding the merit of an individual.

For the record, I have two Shatner autographs. One attained through his assistant and one signed in person while Shatner was suffering from a massive flu that failed to prevent him from signing autographs at GenCon SoCal. Shatner's dedication to his fans, and to exposure certainly, was admirable. Far more admirable than Walter Koenig's "reading" from his as yet unpublished (if it will ever be published) novel. Koenig's act of reading the book, which contained an annoying ad nauseum "itsy bitsy spider" refrain, before adoring fans seemed more selfish than any act that Shatner has been accused of perpetrating.

The most credible description, in my opinion, of Shatner behind the camera is the book CAPTAIN QUIRK which shows him as odd, at odds with the non-leads, friendly with the guest stars, and friends with the extras and stunt men. QUIRK presents a version of Shatner that isn't fawning, but allowed me to keep my own hero worship, it also matched my personal experience.

For a quote that best personifies what we here at Cinerat love about the Shatner, let me quote Cory from the HERO COMPLEX comments section:



William Shatner is made of pure awesome. Even awesome thinks Bill is awesome.

Cheers to you for years of entertainment, laughs and all-round awesomeness.


As Stan Lee would put it, "'Nuff Said."

Bangkok Dangerous (2008): Thai Action Not as "Hot" as Hong Kong

The early 1990s marked the heyday for the Hong Kong action film and its infiltration into the zeitgeist of the American film industry. Critics were enamored of the post-Peckinpah stylization of violence as depicted in the films of directors like John Woo, Tsui Hark, Jackie Chan, and Ronnie Yu. Hong Kong's action industry featured directors, and stars, who were conversant with the "history of film."

John Woo's films had scenes inspired by movie musicals and films from the French New Wave. Tsui Hark introduced Western style special effects to martial arts epics. Jackie Chan's martial arts films were direct descendants of the films of Harold Lloyd, Buster Keaton, and Laurel and Hardy. Ronnie Yu's use of color and isolation of training sequences as dance numbers hinted at the work of Stanley Donen. These were directors who were using inspirations from outside the action genre to feed new life into what had become a stale genre. In all ways, the Hong Kong directors seemed obsessed with pushing the boundary of what action films could offer. And critics and cinephiles were eating it up buffet style.

But like the American action film, the Hong Kong action film was doomed to eventually become a parody of itself. The HK action film industry, and its disciples, was doomed by its very inspiration. By creating an industry dedicated to pushing the limits of action, and what defines action, they set the stage for a tragic fall.

Before we come back to the HK film, lets look at where American actioners where in the early 90s. It is often forgotten that a film like DIE HARD had inserted new life into the American action film. Forgotten because the 90s were filled with derivative, routine, and stale films that provided the formula of action and little genuine action. American offerings in the 90s included HARD TO KILL, which had some freshness with regard to the presentation of martial arts, but soon spiraled into a series of Steven Seagal "Three Word Title" films of little or no merit.

1990 saw the release of weak, and routine, actioners like NAVY SEALS, ANOTHER 48 HOURS and YOUNG GUNS II, even while continuing the wave of fresh films following in the footsteps of DIE HARD. The year is filled with films like KINDERGARTEN COP, TOTAL RECALL, DIE HARD II and PREDATOR II. It should be noted that two of the good actioners of 1990 star Arnold Schwartzenegger, who will play a role in the decline of the action film, and that two are sequels. And we all know how much film franchises benefit from sequelitis.

1991 featured the release of LIONHEART, a film signaling the decline of an action star's cache, OUT FOR JUSTICE -- a "Three Word Title" Seagal film -- HARLEY DAVIDSON AND THE MARLBORO MAN, and POINT BREAK. There are places where one can find critics who are POINT BREAK apologists, the Cinerati website is one of those places, but one doesn't have to look hard at 1991 to see that the American action film industry was desperately in need of a blood transfusion. The Hong Kong action film was there to provide the service.

And what a service it was. Critics and fans loved the films. Eventually, partially due to the end of independent Hong Kong, the industry as it was known died out. Films like Tsui Hark's KNOCKOFF, an American film starring a faded American star, attempted to pack all of the virtues of an entire industry into one film, ending up with a farce of what the industry once was.

Since that decline, fans and critics have been looking for the "next Hong Kong." Which foreign market will inspire and influence the next wave of American film making. Will it be Korea, Bollywood, Turkey, or an "old world" infusion? No one knows for sure. It could be any one of the above, it could be all of the above. We have already seen considerable influence from all of the above.

There is one cinema that we can be relatively sure won't be the major influence, at least in the near future, for the next great wave of action films. That cinema is the cinema of Thailand. Certainly their films, like those of Tony Jaa, often feature unrelenting action. They are certainly, as was the case for the 1999 Pang Brothers film BANGKOK DANGEROUS, inspired by the Hong Kong industry. But they seemed to lack something that their HK predecessors had in spades -- seriousness. The Thai films sometimes seem to be pushing the limit merely to push the limit, or attempt to be an exaggeration of the operatic tragedy of an HK mobster film.

No place can one see the lack of connection these Thai films are having with American critics, and audiences, than with this month's American remake of BANGKOK DANGEROUS. The film was directed by the directors of the original and it stars a marquee level action actor. Given the proper climate, BANGKOK DANGEROUS would be a successful film if it had the proper combination of desired narrative elements, but it appears that American audiences aren't ready for Thai action.

The box office for the film was miserable, and the film rated only 8% fresh on Rotten Tomatoes. The reasons for the negative critical response are varied. Some critics have genuine criticisms that we should take into consideration, others seem to be merely riding the wave of negativity for the sake of being cool and writing an amusing scathing assault in the hopes of being quoted later -- possibly at the Razzies. I'd like to take a look at some of the "creme of the crop" responses to the new BANGKOK DANGEROUS, but first I'd like to offer my thoughts.

What is BANGKOK DANGEROUS? What is it not? And is it any good?

To answer the first question, BANGKOK DANGEROUS is an attempt at a "serious action drama." It is the Pang Brothers' remake of their fairly successful Thai action film from 1999. The 2008 version contains a prototypical, to the point of being cliche, Hong Kong assassin narrative. In these narratives an assassin seeks to leave the world of killing (echoes of the leaving Jiang Hu trope that is central in most Wuxia films) and seeks to live a normal life -- usually to fail in this pursuit. The failure is usually tied to a redemption of the assassin's moral character, the assassin moves from nihilist to hero over the course of the narrative. BANGKOK DANGEROUS follows this narrative to an almost farcical degree. Where the blinding of a character, and the newfound love between the blind girl and the assassin, is a central component of John Woo's THE KILLER, the use of a deaf girl as a redeemer in BANGKOK DANGEROUS is an almost cardboard imitation. It almost falls into parody. Almost. The performance of Cage and the young woman manage to salvage the dynamic, but never manage to make it visceral. The same is true for the majority of the other performances, they are serviceable but lack the depth necessary to bring the film out of the mediocre.

Most of BANGKOK DANGEROUS is well shot and presents a beautiful neon version of the city. The cinematography is almost brilliant in this regard, but an over-commitment to shadows and an overarching blue palette make the film seem murky at times. The overarching blue palette is a trademark of many HK films which often have a misty blue atmosphere. The use of the blue atmospherics once again demonstrate how BANGKOK DANGEROUS is an attempt at imitating the HK magic, but imitation is not art. Like the cinematography, the score seems influenced by prior art and lacks any real originality or power.

What BANGKOK DANGEROUS isn't is the wild romp of never ending action that the trailer hinted the film would be. It's not even close. Yes, there is action, but the action builds naturally and is sharply focused. This part of the narrative is the film at its best, when the trailer makes it look like this is the most farcical portion of the vehicle.

Finally, is the film any good? As you might have guessed from the above comments, BANGKOK DANGEROUS is a film that could have been excellent. It could have been the kind of action film American audiences were looking for, but it seems to lack some quality. It seems to lack spirit or heart. In the end, audiences are given a passable, and predictable, film that is better than an 8% Tomato Meter would lead one to believe. It reminds us that to be "rotten" a film need only be 2 1/2 stars out of five and that's actually not that bad.

Most of the creme of the crop critics seem to agree that the film falls within the 2 1/2 star range, with a few exceptions.

One thing is certain, the film isn't what one might expect from either the 8% Tomato Meter, nor from the film's advertising campaign.

If Danny and Oxide Pang lived within the fictional world of BANGKOK DANGEROUS, the recently released remake of the 1999, an underground business associate might recommend that they hire Kong two groups of people.

As his first assignment, Kong would be asked to make it seem as if Bryan Tyler had died of natural causes. Tyler's score accomplishes two undesirable ends. It manages to suck the life out of any action scene while simultaneously making the personal conflict scenes of the film seem unbearably slow paced. As was the case with his core for BUBBA HO-TEP, Tyler's BANGKOK DANGEROUS score exaggerates the weaknesses of the film it accompanies, rather than helping to overcome them by pulling the proper audio heartstrings. Tyler has done good work on previous films like THE GREATEST GAME EVER PLAYED and CONSTANTINE, so he doesn't deserve a brutal and public death for others to see "as an example."

The company who edited the film previews for BANGKOK DANGEROUS, on the other hand, deserve brutal and public executions that will serve as a lesson to those who make misleading trailers. The trailer made it appear as if BANGKOK DANGEROUS would be the most ridiculous action film since SHOOT 'EM UP, and that is not a connection any filmmaker would desire. SHOOT 'EM UP is 90 minutes of unrelenting violence and is arguably the worst action film ever made, while BANGKOK DANGEROUS is a moderately paced East Asian style neo-noir film that contains moments of action. The majority of the potential audience for what the film actually presented likely wrote the film off upon seeing the trailer.

RATING: 3 out of 5 Stars

Friday, September 12, 2008

Biographia Cinerati-philos: Opinions of the "Friends of Cinerati"

SF Signal has an excellent regular feature, entitled Mind Meld, where they ask Science Fiction and Fantasy authors to write their thoughts regarding some subject related to the SF/F industry. The answers give great insight into the minds of some of the leading authors, and upcoming authors, to their fans.

Beginning with this first Biographia Cinerati-philos (to borrow a page from Coleridge who I am certain is rolling over in his grave), or the Life and Opinions of the Friends of Cinerati, we have asked friends of the site to answer a question recently asked on the SF Signal website. Future entries will include additional authors covering a range of subject areas from film and literature to games. There will be no consistent theme which forms the pool of questions, save the interests of the site. The questions will have something to do with popular culture, as will the respondents themselves.

The responses to the question are listed below.

Q: How do you think media tie-in novels affect the genre of sf/f?


Aaron Rosenberg

Media tie-in novels are good for the SF/Fantasy genre for two reasons.

First, they bring in new readers. People who’ve never read SF/F will pick up a Transformers novel or a WarCraft novel because they loved the TV show and the movie or play the game. Then they’ll discover they enjoy reading the genre—they’ll look at similar tie-in novels and may also branch out into original SF/F fiction.

Second, media tie-in novels give the writers a chance to develop worlds, characters, and events more fully. For example, when I wrote the WarCraft book Tides of Darkness I was essentially novelizing the first WarCraft game. But I got to connect events, to offer character insights, and to generally flesh out the storyline from the game, transforming it into a full novel. This is not only great fun to do—and hopefully fun to read—but excellent practice. By doing work like this I get better at developing stories and characters, which translates to my original work as well as to any other tie-in writing I might do. That means that tie-in writers get stronger as writers in general, and help raise the bar for the genre overall. This encourages stronger, sharper, more insightful SF/F novels from everyone, so everyone—especially the reader—benefits.


Aaron Rosenberg has written novels for Star Trek, StarCraft, WarCraft, Warhammer, and Exalted. He also writes roleplaying games, children’s books, and educational books. He lives and works in New York City.


Susan Palwick

In general, anything that limits the number of new ideas in a field -- that decreases inventiveness rather than increasing it -- makes me sad. Of course, some media tie-ins are excellent work in their own right, and they can provide useful steady money for writers. But I'd be happier if creative artists of all sorts (and this is even truer in film, where everything these days seems to be prequels, sequels and remakes, rather than original work) were taking risks and giving us new ideas rather than rehashed old ones. SF/F arguably allows more inventiveness than any other genre, but too much of the material out there is formula of one kind or another.

Susan Palwick is an American science fiction and fantasy writer who began her career by publishing "The Woman Who Saved the World" for Isaac Asimov's Science Fiction Magazine in 1985.


Susan Palwick is a Science Fiction and Fantasy author who holds a doctoral degree from Yale. She currently teaches as an associate professor of English at the University of Nevada, Reno. She is the author of three novels (FLYING IN PLACE, THE NECESSARY BEGGAR, and SHELTER) and a collection of short stories entitled (THE FATE OF MICE). She is currently working on her fourth novel, DRIVING TO NOVEMBER, which is historical fantasy set in central Nevada. Her fiction often centers on concepts of identity, belonging, and sense of place.


Matt Forbeck

Tie-in novels lure people who might not otherwise read genre fiction into the science fiction and fantasy aisles of their friendly local bookstores or their favorite internet shop. They expand upon familiar settings (and sometimes plots and characters too) to give readers a new way to experience something—whatever the novel is tied to—that they already love. They encourage reading, and I never see anything wrong with that.

Matt Forbeck has worked full-time on games and fiction since 1989. Projects Matt has worked on have been nominated for 23 Origins Awards and won 12. This includes the Best Roleplaying Game for Deadlands and The Lord of the Rings Roleplaying Game, Best Miniatures Rules for Warzone and The Great Rail Wars, Best Roleplaying Adventure for Independence Day, Best Fantasy Board Game for Genestealer, and Best Short Story for “Prometheus Unwound” from The Book of All Flesh.