Thursday, July 05, 2007

Saturday Marks the 100th Birthday of Robert Heinlein

Robert Heinlein is one of the central figures of the "Golden Age of Science Fiction." Some writers are fond of saying, "the Golden Age of Science Fiction is 12," but given that I didn't start reading SF until my late teens (I was, and still am more of a Fantasy fan) I have never much agreed with that statement. I also think it disparages the genre by infantilizing it, and Science Fiction is a fiction of ideas. We'll leave the infantilizing to what others call skiffy (for SciFi). Whether one agrees with the ideas of a particular author or not doesn't matter, only that one understands that Science Fiction (at least when well done) is a fiction which usually contains some philosophic position as to the "best society."

Heinlein was no exception in this regard; he had strong opinions about what constituted a just and noble society and that is one of the reasons why he is such a controversial figure.

When one looks to the writings of an SF writer like H.G. Wells to see concepts of what constitutes the best society, one reads polemics against authoritarianism and stories championing the working class. One also reads narratives critical of bourgeois morality and against democracy as we understand it. His non-fiction book, a presentation actually, After Democracy being a prime example of this part of his thought. Wells was a complex thinker, of the Left to be sure, who wrote insightful critiques of the future.

When one looks to Heinlein however, it is almost a mirror reflection of Wells. Almost. We still find polemics against authoritarianism, the Bugs in Starship Troopers comes directly to mind, but you also often find examples praising of other authoritative regimes, the Earth of Starship Troopers comes to mind. There are other examples, and to be fair the Earth society in Starship Troopers can be interpreted as a democratic society of a kind, but since Starship Troopers is one of Heinlein's most controversial stories it bears mentioning. One also, like in Wells, finds a certain libertine criticism of bourgeois morality. Heinlein's stories are filled with sexual liberation and attacks on religion. One also finds, and here is the real mirror effect, an underlying faith in Capitalist systems, a kind of libertarian faith in capital economics (one will see a slightly different use of the word libertarian in the Moorcock piece below, but I think Moorcock's use is limited as he only believes in non-economic personal freedom).

Wells was a "man of the Left," but was Heinlein a "man of the Right?"

Michael Moorcock argues not only that Heinlein was a man of the Right, but that he was proto-fascist as well, in his polemic essay "Starship Stormtroopers" John J. Miller, a writer at the conservative "National Review," agrees that Heinlein was a man of the Right, but (being a man of the Right himself) doesn't equate being on the Right automatically with Fascism.He was a prolific writer who holds a significant place in the history of Science Fiction writing. Brian Doherty makes a case for Heinlein the libertarian in the most recent issue of "Reason," Doherty discusses Heinlein's relationship to Southern California at Reason Online.

For those who are fans of Heinlein, and who hadn't thought abut the philosophic implications of his fiction, the Moorcock article might be particularly striking. Moorcock equates everything from Heinlein to Star Wars with authoritarian sentiments. For those who balk at the "Star Wars as authoritarian fairy tale" reference screaming at the page, "but the Rebels are fighting against an authoritarian regime," I would ask you to pause for a moment. Pause and ask yourself what kind of regime is being offered as a substitute. Defeating an Emperor while allied and rewarded by a "Princess" isn't exactly democratic and pro-liberty.

Friday, June 29, 2007

Dragonlance License "Extended" and Dragonlance Animated Movie News

Wizards of the Coast/Hasbro have extended the current Dragonlance license with Margaret Weis Productions. The non-renewed license will expire at the end of January 2008, rather than at the end of this year. This extension will enable Margaret Weis Productions to complete any releases they have listed in their catalogue, but it does mark the end of a great partnership.

As one of the authors of the original Dragonlance trilogy, and several sequels, Margaret Weis was (and is) an ideal partner for Wizards of the Coast/Hasbro. But with next year being the 25th anniversary of the release of the Dragonlance, it makes sense for Wizards/Hasbro to attempt to draw profit directly from sales rather than through a license. I only hope that during the large 25th anniversary event Wizards has planned that they will include Margaret Weis in the products.

In other Dragonlance news, I wanted to let any Cinerati readers who weren't paying attention in on the status of the upcoming Dragonlance: Dragons of Autumn Twilight. The film is slated to be released this September, but I can't tell whether it will be a theatrical or D2DVD release. The high quality cast, and the fact that Paramount is listed as the "theatrical" distributor, hint that the film will be theatrical, but the "novice" director and screenwriter (as well as the connection with Epic Level Entertainment)hint at a D2DVD release. Add to these factors the insanely rapid time between conception and planned release, two years for an animated film, and D2DVD is the most likely.

I am looking forward to the release of the film, even though I am not the world's largest Dragonlance fan. I found the original novels to have huge narrative holes, partly due to the fact that much of what happens in the Dragonlance game modules (those things the players play) were left out of the written narrative. This was even true when the events in the modules were narratively significant. Though, recently Margaret Weis and Tracy Hickman have been writing those events in a new series of novels for Wizards of the Coast.

Thursday, June 28, 2007

Game Designer and Author Matt Forbeck Interview on Geekerati Radio Monday, July 2.

Award winning game designer and author Matt Forbeck will join the panelists at Geekerati Radio at 7pm PDT. In addition to discussing his latest projects, Forbeck will talk with the panelists about his influences and his general thoughts about media tie-in fiction, SF and Fantasy, and the state of the gaming industry.

Fans can listen to the show live, and call in with questions at (646) 478-5041, by visiting the Geekerati website (http://www.blogtalkradio.com/geekerati) during the broadcast. Those who miss the live broadcast will be able to listen to an archived version of the show approximately fifteen minutes after it airs online. During the show, the Geekerati panel will be giving away copies of his first Blood Bowl novel and his Eberron novel Road to Death.

Matt Forbeck has worked full-time on games and fiction since 1989, when he graduated from the Residental College at the University of Michigan with a degree in Creative Writing. With the exception of a four-year stint as the president of Pinnacle Entertainment Group and two years as the director of the adventure games division at Human Head Studios, he freelanced for most of that time. He has worked with many top companies, including Atari, Ubisoft, Wizards of the Coast, Games Workshop, Playmates Toys, Mattel, TSR, Decipher,White Wolf, Pinnacle, Green Ronin, AEG, Reaper Miniatures, Image Comics, WildStorm Productions, Idea + Design Works, and Human Head.

Matt has designed collectible card games, roleplaying games, miniatures games, and board games, and has directed voiceover work and written short fiction, comic books, novels, and computer game scripts and stories. Forbeck is currently working on several projects, including the novelization for the upcoming Mutant Chronicles film starring John Malkovich, Ron Perlman, and Thomas Jane. Forbeck was co-designer of the Mutant Chronicles Second Edition roleplaying game, upon which the film is based. Additionally, Forbeck worked on upcoming
Harvey Birdman: Attorney at Law video game for the PSP and PS2.

Matt is a proud member of the Alliterates, a group of fiction writers and game designers, all of who have been published by TSR or Wizards of the Coast. He also belongs to the International Association of Media Tie-In Writers and the Academy of Adventure Gaming Arts and Design and is a member of the board of directors of the Madison chapter of the International Game Developers Association.

Projects Matt has worked on have been nominated for 23 Origins Awards and won 12. This includes the Best Roleplaying Game for Deadlands and The Lord of the Rings Roleplaying Game, Best Miniatures Rules for Warzone and The Great Rail Wars, Best Roleplaying Adventure for Independence Day, Best Fantasy Board Game forGenestealer, and Best Short Story for "Prometheus Unwound" from The Book of All Flesh. He has also won five ENnies.

ABOUT GEEKERATI RADIO – Geekerati Radio is an online radio show hosted by Christian Johnson, Shawna Benson, Bill Cunningham, Eric Lytle, Wes Kobernick, and Steven Merrill which features discussion of popular culture by geeks for geeks and is a featured show in the BlogTalkRadio network. The Geekerati Radio show airs Monday nights at 7pm Pacific and the archives are available 24/7.

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Tuesday, June 26, 2007

Interesting News on the Gaming Front for Fantasy Movie Fans


Two Years ago I gave a review of Fantasy Flight's excellent game Beowulf the Legend, designed by Reiner Knizia. If you haven't played it, you should check it out because it might just alter the way you look at board games. The game utilizes a series of different bidding systems that, as the game unfolds, reveal a winner. The game mechanics are very common in "euro" style games, the kind of games that Knizia develops, but are rare in the "american" style war games.

It seems that Fantasy Flight is releasing a "follow up" to this game that will be released in "October." I put October in quotes because Fantasy Flight is notoriously tardy with game releases and the FFG website lists November. The follow up game is a licensed board game adaptation of Robert Zemeckis' upcoming Beowulf film. I cannot understate how HUGE a deal it is that a small time game company, though FFG is certainly an excellent and growing company -- they are no Hasbro, to acquire this license. The board game will share the Beowulf theme with the prior release, but will use systems based on Reiner Knizia's game Kingdoms. Unlike Beowulf: the Legend, the Kingdoms game (which the upcoming Beowulf the Boardgame's systems will be based upon) is a territory control game where players attempt to acquire resources.

According to the press release the Beowulf rules will significantly modify the basic rules of Kingdoms, including the addition of a "three act" structure which follows the Beowulf narrative. The game will feature high quality plastic pieces and use artwork from the film.

I am excited to see this game released and hope that it might provide a "gateway" for new people into the board game hobby.

Friday, June 22, 2007

Monday, June 25, SF and Fantasy Author Susan Palwick Discusses Her New Novel Shelter Live on Geekerati Radio.

Award winning Science Fiction and Fantasy author Susan Palwick will join the panelists at Geekerati Radio at 7pm PDT. In addition to discussing her latest novel, Palwick will talk with the panelists about her influences and her general thoughts about the state of SF/F today.

Fans can listen to the show live, and call in with questions, by visiting the Geekerati website (http://www.blogtalkradio.com/geekerati) during the broadcast. Those who miss the live broadcast will be able to listen to an archived version of the show approximately fifteen minutes after it airs online. During the show, the Geekerati panel will be giving away two copies of her most recent novel, Shelter, and one copy of her previous novel, The Necessary Beggar.

I Have a Talk Show

Susan Palwick holds a doctoral degree from Yale and is an associate professor of English at the University of Nevada, Reno. She has written three novels, Flying in Place (Tor Books, 1992, reprinted 2005), The Necessary Beggar (Tor Books, 2005), and Shelter (Tor Books 2007). A collection of many of her short stories, The Fate of Mice (Tachyon Publications 2007) was published earlier this year. Flying in Place won the Crawford Award for Best First Fantasy Novel, presented annually by the International Association for the Fantastic in the Arts. The Necessary Beggar received starred reviews from PUBLISHER'S WEEKLY, BOOKLIST and LIBRARY JOURNAL (which also named it one of the best genre books of 2005). Additionally, The Necessary Beggar was honored with an Alex Award from the American Library Association, won a Silver Pen award from the Nevada Writers Hall of Fame, and is a finalist for the Mythopoeic Award. Shelter recently received a starred review from LIBRARY JOURNAL. Palwick’s stories often examine issues of identity and the relationships between the individual and society.

ABOUT GEEKERATI RADIO – Geekerati Radio is an online radio show which includes Christian Johnson, Shawna Benson, Bill Cunningham, Eric Lytle, Wes Kobernick, and Steven Merrill in a round table discussion of popular culture by geeks for geeks. Geekerati Radio is a featured show in the BlogTalkRadio network. The Geekerati Radio show airs Monday nights at 7pm Pacific.

You can contact the Geekerati Crew at geekeratiradio_at_gmail.com.