Wednesday, November 15, 2006

Nicholas Cage...Spiritual Warrior



Nicholas Cage is a well-known comic book fan and every comic book fan wants to be a comic book writer or artist, star in a movie as a comic book superhero, or have family that has one of these honors. With the recently announced partnership between Nicholas Cage and Virgin Comics, it appears that Mr. Cage has now achieved two of the three. I am sure it will be a trifecta by the end of next year.

Nicholas Cage will be starring in an adaptation of the Virgin Comics title The Sädhu and his son Weston will be authoring Enigma for the Bangalore, India based company.

The Sädhu appears to be a combination of a Sharpe story with the kind of story one frequently sees in the better Hong Kong period pieces about British imperialism. Think Richard Sharpe meets Wong Fei Hung, with magic, set it in India, and that looks to be a good starting point.

Monday, November 13, 2006

Practical Jokes and Feelings

Anne Thompson over at the Risky Biz blog has a post about one of the "stars" of Borat. In this case, the guy isn't suing, but he still feels shafted. Don't just read the excerpt at Biz, read the full link as well.

I think the most surprising thing about Cohen is that he never reveals the gag to the victim. Imagine an episode of Punk'd where Ashton never comes out of the woodwork and you have to wait for the episode to air before you find out that you've been taken advantage of. Think that is a stretch? Given how Vanilla Face describes the "waiver process" and how much the filming was misrepresented, one could imagine some less than scrupulous comedian improving on Punk'd by having actor's sign any kind of contract under any kind of pretense.

Thursday, November 09, 2006

Korean Video Game Developers Understand Economics!

One of the things I find continually frustrating about my online gaming experiences is that I just don't have the time available to warrant the monthly fee associated with my favorite online games. It seems absurd to me to pay $15 a month for a couple of hours of entertainment where I am not able to accomplish much except watching my friends gain wealth and power while I remain a noob.

Players like me are why there is a secondary market, ie goldmining, for items, money, and higher level characters. I work and have a pretty full calendar, but I want to be able to keep up with my friends when I game. That means that I have to buy things that let me keep up. Specialty stores have arisen on the internet to give me that very option.

Before I get a lot of responses yelling at me for being a cheater, let me cut them off at the pass a little bit. I love playing online games for two reasons. I play for the story and for social interactions with people around the world. I often find it annoying when I want to do a particular instanced event when the people I team up with run through the event because they've done it twenty times. I want to experience the narrative and explore new things, and I want companions who are doing the same thing. Some people have a lot of time to play and it would be unfair for me to demand that they be bored with the same old thing, so I sometimes buy the privilege to keep up with my friends.

This isn't unusual, nor is it cheating, it's good solid economics. If you want a better car, in life, you can either build one (presuming you have the knowledge and time) or you can buy one with the largess you have acquired. That's the real world folks. As for cheating and bad economics, that is what most online game providers are doing. Let me illustrate. You have two gamers. One has near unlimited time to play and uses a large amount of server resources every day. The second has limited time and barely uses the server. Let's say one plays 80 hours a week, those 16 hour marathon weekend days are awesome, and the other plays 4. Both pay $15 dollars a month to play. One gets to do everything he or she wants, the other has a continually diminishing experience when it comes to possible play, there are just fewer people of similar power available to play with and sluggishly slow advancement can be frustrating. The 80 hour a week player, and his Czech employees, begin selling their accomplishements on the internet to the 4 hour a week player.

Both are happy, and are being economically rational. The problem is that the game company is being irrational. Not because they frown upon the secondary market or even that they try to prevent it from happening, no those are rational. The problem is that they have created an economic imbalance and refuse to acknowledge it. They allow both limited and unlimited users to access at the same rate which is economically irrational. They then complain when people who get what is essentially a discounted rate take advantage of their time and sell the spoils. Sorry, you don't get to do that. You have two rational options at this point, from an economic perspective. Either charge by the amount of time used, which will be very unpopular, or allow those who have less time and more money to purchase advancement and items from you, which has a bi-product of eliminating or diminishing the black market you oppose anyway.

Some key Korean developers understand this process and have begun to implement it in a Free to Play system where you can buy, for micro fees, in game advancements. Trust me, this is the way to go.

Wednesday, November 08, 2006

Eli Broad to Tribune, "I don't take no for an answer."

According to the Hollywood Reporter, it appears that following his initial refused bid to purchase the Los Angeles Times from Tribune Co., Eli Broad has decided to buy Tribune Co. in partnership with RON BURKLE. One can imagine the conversation went a little like this...

A PLAYGROUND in MIDDLE AMERICA children cheer the departure of DUSTY BAKER from the CUBS in the background. ELI BROAD,and TRI BUNECO, are having an argument about UGLY LAT IMES who is baffled by the attention. RON BURKLE is playing stickball with some of the happy youth.

ELI BROAD
(Shouting above the celebratory hollers of "Just Wait Til Next Year!")
I don't like the way you've been treating LAT, and I'll give you four ice cream bars if you stop beating her up and let me play doctor.

TRI BUNECO
No way! She's going to keep giving me her lunch money, and she's going to sell her shoes if she has to in order to give me $5.00 everyday. I can't make it on $4.95!

(ELI and TRI have a brief scuffle when it becomes apparent that TRI is a better fighter)

ELI
(Defiantly)
I don't take no for an answer you punk!

TRI
Whatever!
(Breaks LAT's glasses just for fun)

(ELI walks over to the stickball game and talks with RON BURKLE. They both start walking back toward TRI and LAT. BURKLE is carrying the stickball stick.)

ELI
Fine! You won't let me play doctor with LAT, then Ron and I will play stickball with your head!

Tuesday, November 07, 2006

NBC Expands Internetelevision

Those of us who have been disappointed that NBC wasn't offering full episodes of The Office on their website, and those of you who like Passions, now have reason to rejoice. NBC will be making episodes of these shows available for viewing on internetelevision. Online versions of The Office will feature additional scenes and extra footage.

The Office was one of the first shows available for purchase on iTunes and its movement over to internetelevision, as well as still being available on iTunes, shows how quickly the dynamics of internetelevision are changing from a purchase to an ad funded enterprise, or at least an industry with a combination of funding sources (see Xbox story below to see how the show purchase environment is expanding).

The On Demand Future is Here

Owners of Microsoft's Xbox 360 game console will soon be able to download video entertainment content directly to their console's hard drive starting on November 22. You know, the non-interactive kind. According to the Hollywood Reporter, "The first wave of content will include dozens of high-definition and standard-definition offerings from such partners as Warner Bros. ("Batman Forever," "V for Vendetta," "The Nine"), Paramount Pictures ("Nacho Libre," "Jackass: The Movie"), MTV Networks ("South Park," "SpongeBob SquarePants"), CBS ("CSI: Crime Scene Investigation," "Survivor") and Turner Broadcasting ("Aqua Teen Hunger Force," "Robot Chicken")." Consumers will also be able to purchase television shows and watch those from their Xbox device as well.

In light of this development, one can begin to see the future battles of the video entertainment delivery world. Microsoft's decision will make it a competitor of Netflix, TiVo, and the various developing online on demand networks like Innertube. Given that Microsoft is entering the game at this, possibly, late stage Microsoft is having to develop a purchasing system consistent with its competitors. Though pricing information hasn't been revealed, methodology has. Movie purchases will follow a rental model of purchase/watch once/auto-erase which puts it in line with DVD mail companies and Cable On Demand purchases. Television purchases will work differently and be "purchase-to-own" in nature, this means buyers will be able to watch television shows they purchase from any Xbox by using their Xbox Live account. Given that Microsoft's main competitors in the TV watching demographic are free online services like CBS's Innertube, this is the most interesting aspect of the Microsoft decision.

It appears that my earlier statements that the internet will become television are still true, but I should also add that television will become the internet and it won't be that crappy WebTV either.

Friday, October 27, 2006

Stories of Halo's Demise Exaggerated.

It was recently reported that financial backers Universal (makers of Bean II) and Fox (distributors of The Marine) had backed out of funding a movie based on the successful video game franchise Halo.

According to James Brightman of Hollywood Reporter, predictions that this may prevent a film from ever being released are premature. The creative team of Peter Jackson and Fran Walsh are still very much behind the movie, as is Microsoft.

Having played the first game and enjoyed its narrative nature, I very much look forward to a big screen adaptation of the Master Chief. I have watched enough computer based fan-films and I want to see the story super-sized.