Wednesday, December 31, 2008

Tor Brings You Zombies for Christmas. Who'da Thunk?


Many people think that Christmas ends on Christmas day. They spend the weekend, or the day, after Christmas taking down their decorations and tree. In doing so, they are ending the celebration mid-event. As is hinted at in the perennial Christmas carol about a certain partridge in a pair tree, there are 12 days of Christmas. Traditions vary as to whether Christmas morning is when one begins counting the days, or Christmas evening. One thing is certain, Christmas ends on January 6th with the celebration of Epiphany -- or 12th night for Shakespeare fans -- or Christmas for Orthodox Christians.

Tor books, the people who brought us Better Zombies through Physics, is offering us a Zombie treat for each of the 12 days of Christmas. 12 days of brain eating horror. Seems a pretty good Christmas gift if you ask me. If only they began the festivities on December 25th instead of December 22.

But maybe Zombie Christmas is on the 22nd of December and Orthodox Zombie Christmas is on January 2nd.

Tuesday, December 30, 2008

A Look into Science Fictions and Fantasies Past: Foray 1


In October of 1970, The Magazine of Fantasy and Science Fiction celebrated its 21st anniversary in print and had the following Table of Contents:



NOVELETS
Through A Glass -- Darkly by Zenna Henderson
She Was the Music. The Music Was Him by Neil Shapiro

SHORT STORIES
Gone Fishin' by Robin Scott Wilson
Selectra Six-ten by Avram Davidson
Notes Just Prior to the Fall by Barry N. Malzberg
The Old Bunch and Dusty Stiggins by Miriam Allen Deford
Wood You? by Piers Anthony
Bird In the Hand by Larry Niven

FEATURES
Books by Gahan Wilson
Cartoon by Gahan Wilson
Science: Stop! by Isaac Asimov


Cover by Chesley Bonestell

Monday, December 29, 2008

FRED CLAUS: A Late Holiday Review

If someone were to limit themselves to Christmas films released in the 90s and early 2000s as the foundation for judging the merits of Christmas movies as a genre, it's likely they would find them wanting. Very few of the movies are classics. Crass commercial pieces like Jingle All the Way, misguided narratives like Jack Frost, combined with the absent-minded parents of Home Alone and the meanness of the characters in Deck the Halls, might lead a viewer to believe that Hollywood film-makers have lost the ability to make a touching Christmas film. 

Some might argue that many of the "going to visit the quirky family" Christmas films are a reaction to memories of syrupy/saccharin Christmas films of yore. Maybe these films are the product a combination of this reaction with the cold reality that most of us are not blessed with the idyllic families of Christmas movies past. Never mind that the families actually depicted in the classic films are often broken -- like the single mother in Miracle on 34th Street -- or enduring significant hardships like the Baileys in It's a Wonderful Life. There seems to be some part of the post 1950s film-making gestalt that is resistant to making movies that are fun and heartwarming. 

Naturally, there are wonderful exceptions. About a Boy and Love Actually present lovely narratives that capture the holiday spirit without being too sugary sweet. And Jon Favreau's modern masterpiece Elf manages to successfully bridge the gap between adolescent fart comedy and truly capturing the Christmas spirit. Even an overly commercial franchise like The Santa Claus can have wonderful moments, as demonstrated by the second film in the trilogy (avoid the others), where the value of the season and the warmth of giving can be seen. 

Before this meandering preamble is misunderstood, this is not a discussion of any so-called "War on Christmas" -- which is just so much blustering attempting to reignite/fuel existing culture wars. Anyone who has read our earlier Holiday Movie Marathon list should be well aware that isn't what is going on here. This is a conversation about the making of quality Christmas movie fare. A phenomenon that seems to happen less often of late than TCM makes me believe once was the norm. One finds it hard to imagine a Jingle All the Way being directed by Ernst Lubitsch. 

It was films like Love Actually and Elf that made me believe that maybe Hollywood -- yes I know Love Actually is British, but when talking about film one almost always blames/praises Hollywood -- had finally outgrown its obsessive avoidance of potentially corny fare. Hollywood, like most modern comic book fans, seems to want to appear to favor "sophisticated" narratives over "simplistic" and "corny" ones. The same observation applies to most modern film critics as well. Never mind how moving the final scene of The Shop Around the Corner is, it seems they would prefer Alfred Kralik spend Christmas shooting up heroin in an alleyway while freezing to death instead of finding the woman of his dreams. 

One might argue that this resistance to "corn" goes beyond the Christmas season, but that is not the purpose of this background. As was written above, Elf directed by Jon Favreau is one of the films that made this humble film viewer believe that there was room for the heartfelt Christmas comedy. Last November, Vince Vaughn followed in his friend's footsteps and starred in a Christmas comedy film. The name of the film was Fred Claus and it was released on DVD this past November 25, just in time for this year's holiday season. Vince Vaughn is an actor who has given audiences some wonderful performances in both dramas and comedies. The Break-Up is one of the better films of the past few years, and Dodgeball is a comedic gem. Vaughn is, for lack of a better comparison, our generation's version of Dean Martin. A giant Dean Martin who doesn't have any albums, but Dean Martin none the less. 

The question then stands, "is Fred Claus typical Hollywood cynicism or does it have 'heart' like the best of Christmas films?" The answer to this not so simple question, is simply...neither. The film doesn't showcase your typical Hollywood cynicism, but it does contain some. It alternates between cynicism and critiquing cynicism. Nor does the film have a genuine emotional core. It seems to want a core, but it lacks any real emotional depth. Let us give a basic synopsis of the story and use this as a place to simultaneously find some of the areas where the film failed. The film begins, simply enough, with a voice over introducing the setting -- which as it turns out is an idyllic winter cottage. As the audience we, along with a very young Fred Claus, witness the birth of one Nickolas Claus.

This leaves the audience needing to react to two suspension of disbelief removing moments. First, one might argue that beginning a Christmas movie with labor and birth isn't the most endearing way to begin a film. Second, everyone knows that Claus is a nickname for Nickolas and making the family's last name Claus just to make the film's title -- and titular character -- make sense is beyond lame. These facts alone make it hard for an audience to maintain what Jon Boorstin would call our Vicarious eye (not to mention our Visceral eye which is never appealed to in this film) and leaves the film victim to our most critical viewing lens, our Voyuer's eye.

At Claus's birth, young Fred promises to be the "best big brother ever." It is a promise that Fred intends to keep, but one that he fails to keep in the background of our film's narrative. You see, Nickolas Claus is a Saint and leads a saintly life. Nick and Fred's mother is proud of Nick, but continually asks Fred why he cannot be more like his brother. There are a number of scenes devoted to increasing Fred's resentment of Nick. Thus the film is given its potentially cynical beginning when Santa's brother is turned into envious sibling.

It should be noted that there is one scene in the film's opening that could have been put to very good use in discussing what the Christmas season is all about. Fred gives Nickolas a hand made journal with Nickolas' name engraved on the cover. Nickolas proceeds to plop the journal on top of other presents he will deliver to "more needy" children. The film mentions that the season is about the joy of giving, but this could have become a major theme of the film. Being a thankful receiver is in itself a wonderful gift. Instead it is mentioned and then handed off. Nickolas becomes St. Nick (Santa Claus)and he and his family are granted immortality as he becomes the world famous toy giver.

While the audience may be willing to accept that the entire Claus clan becomes immortal, the film never explains why Nickolas -- the younger brother -- seems so much older than Fred -- the older brother.

Cut to the modern day where Fred is a jaded man who is one step away from being a grifter, but there may be hope for this character yet. He has a girlfriend, with obligatory relationship trouble, and seems to be taking care of a struggling young boy -- who is shortly taken into custody by child protective services. The stage is set for Fred's redemption, even if his current primary concern is raising 50k to start up a casino across the street from the stock exchange. One thing leads to another and Fred finds himself in jail. He calls his brother to bail him out, both for the jail's bail and a loan for the casino, and agrees to help his brother get ready for Christmas in return for the money. And Santa really does need the help as "the board" has sent efficiency expert Clyde (Kevin Spacey) to evaluate whether Santa gets to keep his job.

Who this board is and why they want to out source Santa's business is never really explained. Clyde's own anger is examined, in a good scene, but the board's reasoning remains a mystery.

Things go badly, Santa has a nervous breakdown, and Fred must save Christmas.

There is a Fred as matchmaker subplot that rings of Rudolph the Red-Nosed Reindeer, and some commentary as to what constitutes a "naughty kid." In the case of this film, all naughty kids are naughty due to circumstances. There are, the film claims, no naughty kids. Which explains why the jerk who picks on the kids at school still gets the Atari 2600 for Christmas.

The film has one or two touching moments as Fred attempts to save Christmas, and his brother's job, but it also vacillates between the heartfelt and the cynical. The film's narrative seems as confused as the films Santa mythology. Vince Vaughn, Kevin Spacey, and John Michael Higgens all put in very strong performances. One imagines that many of the best lines in the film are adlibbed by Vaughn. Rachel Weisz is underused and Kathy Bates' character seemingly repeats one line ad nauseum. But scenes like the one where Fred "livens up" the north pole's radio listening selection are unnecessary and bring the narrative to a halt. One should not include scenes in a screenplay merely because they make for neat visual comedy. 

The special effects are good. The set design is usually very good. The score and the soundtrack are also enjoyable. The film's editing would have been helped by a more cohesive screenplay. Fred Claus is entertaining at times, but it remains a confused film with too many narrative subplots -- too often ignored -- and too little heart. 

Two-and a Half out of Five Stars

The Lindke Family Holiday Movie Marathon

For many, the holiday season brings to mind old Rankin/Bass stop motion animation films, Charlie Brown Holiday specials, and It's a Wonderful Life. All of these are mainstays of the American holiday film viewing tradition, and deservedly so. I would venture to guess that most families have ritualized holiday viewing traditions, and the Lindke family is no different. No different, that is, except for the length, and genre breadth, of our Holiday Movie Marathon.

Each year, starting about a week before Christmas and ending sometime around New Years, my wife and I -- and now our 9 month old twin daughters -- sit down daily for our annual cinematic affair. Most days we watch only 1 or 2 movies, but on Christmas Eve and New Year's Day we fill most every waking hour with cinematic entertainment. The only interruption on New Year's is the USC game. Each year the list of films from which we select our holiday fare grows, it's nigh impossible to watch our full list, but each year we make sure that all the films we watch are about or take place during Christmas. This means that films like Ben Hur and King of Kings aren't on our list. As Jody says when she sees these films playing on TCM, "why are they showing all of these Easter movies?"

Without further ado, here is our list -- in no particular order:

  • Die Hard
  • Die Hard 2
  • The Last Boy Scout
  • The Thin Man
  • The Sound of Music -- The one film that breaks our about or take place rule because the movie "feels" so Christmassy and Jody has many fond memories.
  • Lethal Weapon
  • Holiday Inn
  • White Christmas
  • Elf
  • Rudolf the Red-Nosed Reindeer
  • 3 Godfathers
  • The Bishop's Wife
  • Scrooged
  • The Ref
  • The Nightmare Before Christmas
  • Miracle on 34th Street
  • It's a Wonderful Life
  • Holiday Affair
  • The Shop Around the Corner
  • In the Good Old Summertime
  • Dr. Seuss's How the Grinch Stole Christmas
  • Harry Potter and the Philosopher's Stone -- Harry's Christmas present is important for the whole series and the opening song sounds über-Christmassy to us
  • We're No Angels
  • Joyeux Noel
  • Gremlins
  • Love Actually
  • About a Boy
  • A Christmas Story
  • A Christmas Carol


This is by no means the full list we "select" from, but this is a list of films that tend to be selected from that list.

Monday, December 22, 2008

Bitchin': "Superman Returns" and "X2: X-Men United" Scribe Brings Werewolf Women to TV

According to this morning's Hollywood Reporter, Michael Dougherty ("Superman Returns," "X2: X-Men United," as well as an upcoming "Charlie Chan" movie -- sweet) is developing a television show for Fox entitled "Bitches." At first glance, one might think this title refers to a "Housewives of X Community" style show. One would be wrong in this case, as this show is a Dramedy about the lives of four female friends in New York...who happen to be werewolves.

Ah...the sweet smell of high concept. It makes me feel all warm inside. This is the kind of idea that fuels my geek metabolism.

I love the idea of combining "Sex and the City" with "Werewolves." Gretchen Berg, who has worked on "Women's Murder Club," "Roswell," "Wonderfalls" (bold intentional), and "Pushing Daisies" will be helping Dougherty develop the show. As will her writing partner Aaron Harberts.

A good high concept premise doesn't guarantee a good show, one could easily see this premise slipping too much into "Housewives of the Wolf Pack" or "Sex in the City in Heat" territory. But when judging whether or not a particular show/movie/book will succeed in entertaining me, I often look to see if the author/creator and I have shared interests of any kind. In this case, Dougherty has written two "slasher" style horror movies. I am often entertained by the genre. Check. He wrote "X2," which I really liked and wrote "Superman Returns" which has moments that perfectly capture the character. It also has moments like Superman as dead beat dad that are problematic, but...he's also working on a Charlie Chan film which might mean he shares my love of the pulp. So...check. He was also the voice of Hooper and Quint in Jaws in 30 Seconds Re-enacted by Bunnies. Check.

That makes three things he has worked on, and thus likely has an interest in, that I too enjoy. Looks good to me. The only way I might be more likely to give the show a try is if Dougherty was in my bi-weekly D&D group.

Next task, see if Dougherty would be willing to do a Geekerati Episode.

Friday, December 19, 2008

Wednesday, December 17, 2008

"But Master, Why Must I Feed the Children Maggots?" A Narrative Game Review


Game Review: My Life with Master by Paul Czege


In his introduction to his collection of essays The Film, Andrew Sarris writes that "Vachel Lindsay's major contribution to film aesthetics consisted of distinguishing the artistic ends best suited to the differing expressive means of the stage play and the photoplay." It may seem odd to begin a game review with a quote from a collection of film criticism, but it isn't when the game being reviewed is My Life with Master by Paul Czege.

Paul is an active participant in a particular indie gaming subculture, who once gathered at The Forge, that has been aggressively pursuing the meaning of roleplaying games as a form of play. This group of game theorists and designers often stress the value of roleplaying game as art -- in particular, they usually discuss roleplaying games in the framework of narrative art form. A source of inspiration, though certainly not the source of inspiration, for participants in The Forge movement is Greg Costikyan's game theory manifesto "I Have No Words and I Must Design."

In the essay, Costikyan writes that "A game is a form of art in which participants, termed players, make decisions in order to manage resources through game tokens in the pursuit of a goal." While we might debate the merits of this definition of game noun by noun, it is important to note that Costikyan is emphasizing games as a form of art. For many in the community that made up The Forge, role playing games would best be described as a form of narrative art.

It is all well and good for a critic, or theorist, to talk of a particular entertainment medium as art -- not artifice which by definition includes all man made things, but art -- it is quite another to apply such criticism/theory to the medium in question. Yet that is exactly what the community at The Forge did on a frequent basis. Quite a large number of excellent, well thought out, and interesting games have grown out of The Forge's fertile intellectual soil. My Life with Master is one of those games. Make no mistake, this "review" will not be a discussion as to whether or not My Life with Master is a good game, rather it will be a discussion of the reasons why it is a great game.

THEME

My Life with Master is a game in which the players create a narrative simulating romantic/gothic horror like that of Dracula or Frankenstein. The "players" play the role of minions of a twisted master. They are the Igors and Renfields to the "game master's" Victor Frankenstein or Dracula. Or as the author Paul Czege describes the theme, My Life with Master is "a roleplaying game about the horrific and dysfunctional ties that bind a monstrous Master and his or her minions."

Throughout the play of the game, the game master -- in the role of the "Master" -- will give various commands to his/her minions in an attempt to achieve some horrific goal. One examples from literature/film might be the use of Igor to dig up bodies so that the Master can fulfill his goal of reanimating a corpse. The minions may succeed, or fail, with carrying out an given command, but one thing is certain. Eventually, the Master will fall at the hands of one of his/her minions as the minions finally resolve an internal conflict between self-loathing and empathy/love. It is only a matter of time, the broad outcome of the game is known, play is about the how and the why.

It should be noted that Paul Czege begins his game with a warning message discussing the game's non-traditional play style and the creepy subject matter the game covers. I don't know that the warning is "necessary," as one can imagine children playing a Warner Bros. cartoon or Black and White Universal Monsters version of the game. Not every group has Nicolas Logue* as a Game Master or Player. But the warning does help set the proper tone for game play. It hints that those playing the game will have to ask themselves, "how far are you willing to go in describing the horrors of the Master and the horrific actions of the minions?" A question that can lead down some pretty creepy roads, even if Nicolas Logue isn't in your playing group. You will learn a lot about your friends when you listen to "how" they describe the acts they are asked to perpetrate.

One of the great successes of My Life with Master as a game is that its theme and its mechanics are perfectly integrated.

Mechanics

The mechanics of My Life with Master are simple, deceptively simple. At their most basic, the player and the game master roll handfuls of dice, add the totals, with the highest total winning the contest. Winning a contest also allows the winner to describe the victory as they wish, within the limits of the possibilities of the scene and the overarching narrative. This is a "reductive" version of the system, I want you to buy the game to get the full version of the system. But let me make it clear that the factors which influence the success or failure of any given action are directly related to the theme of the game. How fear-inspiring a Master is -- as well as how superstitious a community is -- is contrasted to the level of reason in a community. A perfect tension for simulating a romantic/gothic setting. So too is the amount a minion is loved/can love balanced against the amount a minion experiences self-loathing or how weary a minion is from all the horrific acts he/she has perpetrated. These are the forces that matter in the game, not "how high a minion's dexterity score is."

Most of the decisions which shape the environment of play are crafted as a shared experience by all who are playing. Together, the players and game master create the town. Together, everyone designs the master. And together, the everyone tells stories. Several stories, where each minion is the protagonist and where the Master is universally the antagonist. One of the key innovations of My Life with Master is the way it emphasizes the protagonistic nature of all the player's characters.

GAMEPLAY

There are not many role playing games that I would recommend as a game you use to introduce players to the hobby. Many are too complicated and intimidating for the inexperienced. My Life with Master is one of those few that are perfect for this role. But take note that I wrote "to use to introduce players" and not "introductory game." An introductory game should be both easy mechanically and narratively. 4th Edition D&D meets these requirements, as does Savage Worlds. Both can be narratively complex, but needn't be. They can be played as "kick in the door, kill the monster" games and still be rewarding experiences.

My Life with Master is a completely different beast. It is great for introducing others to the hobby because it protagonizes all the player, the mechanics are simple, and it emphasizes social interaction with other players. The game plays on all of the strengths of the gaming hobby. It does however require a commitment to the creation of narrative. If the players are not committed to telling a good story, the game is not fun. It requires creative investment. Additionally, the new gamer might need "coaxing" to tell their story with some fun detail. As a game master, one becomes a major facilitator in ways other games don't require. The My Life with Master game master is put into the position of drawing stories out of the players, rather than the typical watching players react to your scripted adventure style of play that many rpgs are rooted to. This can be a challenge and requires experience and/or commitment from the game master and players. The game play of My Life with Master is the creation of story during game play, not after game play. Very few games attempt/achieve this goal, but this game does a masterful job. By having the basis of the mechanics in the thematic elements of the milieu, rather than in physical/mental attributes, the game play focuses on describing outcomes thematically rather than mechanically. "I attack for 6 points of damage" is a sentence that makes no sense, thankfully, in the mechanical structure of My Life with Master.

CONCLUSION

This game is one which really tries to meet Costikyan's definition of game -- meaning that it attempts, and I think succeeds, to create art. Though one could argue that some group's play is more art that another group. It also provides a major contribution to our understanding of the artistic ends of role playing games. Czege's proposed contribution, as demonstrated by this game and not including any outside material, is that role playing games ought to create meaningful protagonized narratives.

It can certainly be said that his game, designed with that goal in mind, demonstrates that a game dedicated to creating meaningful narratives makes for a good role playing game.

--------------------------------
*Nicolas Logue is one of my personal favorite role playing game writers, but his material often "waxes Texas Chainsaw Massacre-esque." It is a running joke in my gaming group that when the players are reacting to a particularly horrific narrative description, they say in unison, "we get it...blah, blah, blah, Nicolas Logue...blah, blah, blah." We now use a "Logue Rating" for evaluating horror movies.

Friday, December 12, 2008

Bettie Page 1923-2008

I wasn't going to post today, but the news of Bettie Page's death yesterday deserves special mention. My acquaintance Elizabeth Snead gives a nice nod over at THE DISH RAG.

I'm not one of those comic book fans who has Bettie Page memorabilia around the house, but I am one whose favorite artists draw their women with a tinge of the "Page." I cannot imagine what Dave Stevens', Adam Hughes', or Kevin Maguire's women would look like if it weren't for the modeling that Page did in her youth.

Much of Ms. Page's life was rocky, but thankfully people like Dave Stevens helped her receive some of the financial compensation she deserved (proving that fans are a wonderful thing, particularly when they are amazingly talented fans). In honor of her life, I think I'll rewatch THE NOTORIOUS BETTIE PAGE (starring the wonderful Gretchen Mol as Bettie).

Thursday, December 11, 2008

New ARG for 2012

The upcoming disaster film 2012 has an associated ARG that begins at the Institute for Human Continuity. As you know, 2012 is the last year of the Mayan calendar.

Let's take this for a ride, shall we. Who of us will "Survive 2012?"

Hollywood Foreign Press Favors Stoner Movie Over Comic Genius

As you all know, the Hollywood Foreign Press Association released their Golden Globe nominations today. No real surprises when it comes to the Dramatic end of things. One can use the patented "Christian Lindke Globe/Oscar Drama prediction system*" and end up with a list pretty similar to the overall selections in the Drama category.

What is surprising is the love for James Franco in Pineapple Express and the lack of love for Robert Downey Jr. (or Tom Cruise or Ben Stiller) for their highly entertaining, and highly quotable, work in Tropic Thunder. How can they overlook the hilarity? What are they smoking? Oops. Think I just answered the question.

*To apply the patented "Christian Lindke Globe/Oscar Drama prediction system" find the most inexpensive films, starring "serious actors" or directed by "serious directors," released toward the end of the year and create a list. Eliminate any that look "fun" (they can look good, or deep, but fun is out of the equation). If there are more than five remaining, highlight films that cover "issues." By applying this rule, you usually can guess a majority of the nominees by mid-September.

Tuesday, November 11, 2008

DRAGONBALL teaser trailer

I'm pretty much 50/50 on what I think about this film. But I do have one thing to say. They could have made Piccolo look lame, but I think he looks awesome.

Thursday, November 06, 2008

No Surprises in This Year's Toy Hall of Fame Selections

I am a ludophile. I love games and toys...more than I love baseball, and that is saying something. Thankfully, like baseball, games and toys -- well at least toys -- have their own Hall of Fame at the Strong National Museum of Play. Every year, they announce new entries into the Hall. Last year they shocked some people with their selection of the "Cardboard Box" as one of the great toys of all time, they were right by the way, so it should come as no shock that this year's inductees included The Stick. The stick...that universal simple machine that can transport players into fantastic places. Want to be Babe Ruth? All you need is a stick and imagination. Darth Vader? Same. Errol Flynn? You guessed it. Scaramouche? Uh-huh. Robin Hood? Yep. Evel Kneivel? Naturally.

I am actually very impressed with the Strong Museum's commitment to promoting the "original" toys which require the use of our imagination, that greatest toy of all, in addition to those toys we -- or our parents, or grandparents -- cherished as children. We too often forget how little is really needed for a young mind to create joy...and that is what simple tools/toys allow us to do -- create joy.

Don't get me wrong. I think things like the stick and cardboard box should be let into the Hall in the same way that many of the pre-modern era greats were let into the baseball Hall. They should be brought in as a line-up, from ball to rock, all at ones. That is, unless you want people discussing the meaning of play every year. Then you let them trickle in, one by one and remind people how the simple things can provide pleasure.

Press Release below:

Baby Doll, Skateboard and—the Stick! Inducted Into National Toy Hall of Fame® at Strong National Museum of Play®

ROCHESTER, New York—The latest toys to be inducted into the National Toy Hall of Fame require no instruction manual. Welcome the Baby Doll, the Skateboard, and—the Stick!

The Baby Doll and Skateboard were chosen from among 12 toy finalists that included Clue®, Dollhouse, Flexible Flyer® Sled, The Game of Life®, Hot Wheels®, Magic 8 Ball®, Rubik’s Cube®, Thomas the Tank Engine™, Wiffle Ball®, and Yahtzee®.
Cradle it, feed it, take it for a stroll. The Baby Doll, with its newborn features and realistic qualities, brings out the nurturing side of pretend moms and dads. Loved by children (especially little girls) since the late eighteenth century, manufacturers have made such dolls ever-more lifelike. Most early baby dolls were made of papier-mâché or wood, followed in the mid-1800s by wax, porcelain, and composition, and in the 1950s by plastic and vinyl. In the mid-1850s, a patented German device allowed dolls to say “mama”; and an 1879 patented design made way for a drinking doll that could hold water in her head and then return it to the bottle. In 1933, Effanbee released its Dy-Dee doll, which could drink and wet. The Betsy Wetsy doll soon followed. Today’s dolls can crawl, cry, eat, dirty a diaper, and—thanks to 1990s microchip technology—talk back via voice-activated commands! While the baby doll comes in hundreds of different styles, it continues to inspire children to imitate parental roles and foster their own sense of identity.

On the flip side, the Skateboard—encouraging speed, sharp turns, spins, thrills, and risks—brings out the more daring side of a child’s personality and has been attracting kids to the sport since the early 1950s. The first skateboarders cruised the beach walks of Southern California trying to imitate the moves of the surfers they watched offshore. Singing duo Jan and Dean’s Top 40 hit “Sidewalk Surfin’” gave the new sport national exposure. Network television aired skateboard competitions, and by the time Life magazine put a skateboarder on a 1965 cover, more than fifty million skateboards had been manufactured. The early contraptions were homemade affairs of roller-skate wheels fixed to two-by-fours but changes in skateboard technology in the 1970s improved traction on asphalt and concrete. Today’s superior technology and improved safety gear provide for a safer, more stable ride. Skateboarding requires creativity, discipline, stamina, and risk-taking. It is now the sixth most popular participant sport in the United States.

And last but not least, one very unconventional “plaything”—the Stick!—has now taken its honored place in the hall. Found in all sizes in nature, sticks inspire spontaneous, unstructured play and can be used in unendingly imaginative ways—to draw in the sand on a beach, or to use as a magic wand, slingshot, light saber, fishing rod, or walking stick; not to mention playing stickball, toasting marshmallows, or playing “fetch” with your dog. Sticks are the original construction toys: children make toy buildings out of sticks and design toy boats with leaves for sails. Many an adult has picked up a driftwood souvenir from the beach, and artists and crafters use sticks in wreaths, chairs, and sculptures. The stick now keeps proud company with another untraditional “toy”—the Cardboard Box—inducted into the hall in 2005. After all, the best toy is often a plaything that’s free, easy to get, and a source of endless creativity.

The National Toy Hall of Fame® at Strong National Museum of Play® recognizes toys that have engaged and delighted multiple generations, inspiring them to learn, create, and discover through play. Criteria for induction include: Icon-status (the toy is widely recognized, respected, and remembered); Longevity (the toy is more than a passing fad and has enjoyed popularity over multiple generations); Discovery (the toy fosters learning, creativity, or discovery through play); and Innovation (the toy profoundly changed play or toy design).

To date, the following 41 toys have made it into the National Toy Hall of Fame®: Alphabet Blocks, Atari® 2600 Game System, Barbie®, Baby Doll, Bicycle, Candy Land®, Cardboard Box, Checkers, Crayola® Crayons, Duncan® Yo-Yo, Easy-Bake® Oven, Erector® Set, Etch A Sketch®, Frisbee®, G.I. Joe™, Hula Hoop®, Jack-in-the-Box, Jacks, Jigsaw Puzzle, Jump Rope, Kite, LEGO®, Lincoln Logs®, Lionel® Trains, Marbles, Monopoly®, Mr. Potato Head®, Play-Doh®, Radio Flyer® Wagon, Raggedy Ann & Andy™, Rocking Horse, Roller Skates, Scrabble®, Silly Putty®, Skateboard, Slinky®, Stick, Teddy Bear, Tinkertoy®, Tonka® Trucks, and View-Master®.

Playthings, the leading trade magazine covering the children’s toy industry in the United States, is a national media partner of the National Toy Hall of Fame®. Founded in 1903, Playthings offers the most current and in-depth information and news on toy manufacturers, retailers, licensing, products, and people. Playthings is published by Reed Business Information, the largest business-to-business publisher in the United States.
For more information on the National Toy Hall of Fame® visit www.museumofplay.org.

Wednesday, November 05, 2008

Happy News (I'm Back) and Sad News (Michael Crichton has Died)

The good news is that I will be able to post, if infrequently for the next few weeks, on a regular basis. I have been running around like a chicken with its head cut off for a couple of weeks helping schools prepare for simulation elections. I was able to coordinate and facilitate 26 simultaneous simulation elections for this Presidential Election. It was the most schools we have done at one time and I had a great time organizing the events.

Now to compile the results...which should take a little while as I don't have the same equipment as County Registrar Recorders and have to hand count ballots for schools that have participating populations ranging from 30 to 1500. Whew!

On a sad note, Michael Crichton has passed away. Crichton has always been one of my favorite science fiction writers. I know there are some who wouldn't give him that label, as he was of the "best seller" and thriller genre, but he was one of the modern giants for me. Maybe not as high up there as Iain M. Banks and Tim Powers, but up there none the less.

Crichton was responsible for my favorite science fiction film as a kid, WESTWORLD, a film which holds up surprisingly well and which likely inspired the very fun Dream Park series of novels by Jerry Pournelle and Steven Barnes.

He was also responsible for one of the most realistic science fiction films ever made, and another favorite of mine, THE ANDROMEDA STRAIN.

His novel TIMELINE was a wonderful argument against our almost knee jerk dismissal of the Middle Ages as primitive. Sadly, the movie didn't live up to the promise of the book -- though it did make me a Gerard Butler fan years before 300. Butler's portrayal of Marek seemed as if it had stepped right out of the pages of the book. Too bad the depictions of towns during the 100 Years War couldn't have followed suit.

I was also deeply entertained by his book EATERS OF THE DEAD and the movie THE 13th WARRIOR inspired by the book. I enjoyed the book's and the film's portrayal of the Beowulf myth "as real occurrence." It gave greater depth to my appreciation for the original poem.

JURASSIC PARK, both book and film, were excellent. The second JURASSIC PARK was better than the remake of Conan Doyle's LOST WORLD that Spielberg brought to the big screen.

Crichton's work was often "high concept," in that it could be reduced to the Hollywood tagline very easily. But his work also tended to be well researched, from the position of the argument it was making, and engaging. My future reading list just got one author smaller, and I am saddened by the news.

Tuesday, October 14, 2008

A glimpse into the annals of the internet

Because some things are eternal, I give you the Peanut Butter Jelly Time video. Ahhhh...2001 how I long for thy innocence.


Tuesday, October 07, 2008

In Memoriam Ten Years Later: Eugenie Lela-Ilsa Johnson 05/04/1952 - 10/07/1998




Those of you who have been long time readers will have to forgive me once more for a "repeat" post, on an annual basis today is a day that I don't feel like posting about popular culture. Today is the tenth anniversary of my mother's death, and I always feel a need to share on this day. I thought about writing something entirely original, but then I reread what I wrote in 2004 and it captures most of what I want to say. So instead of trying to reinvent the wheel, I will post the contents of a prior entry. Before you move on to the piece, I'd like to make two comments. I have added two paragraphs today (I also updated my age and the length of time since my mom died), they are in italics, and my statement below that my mother will never get to meet her grandchildren has come true. My mom will never get to meet her lovely granddaughters Nora Thekla Lindke and Clio Millie Lindke. I don't often include photos of family on this blog, but I'll make a rare exception today.



Here are Nora and Clio. Do you see how much they look like their grandmother?



This is a picture of my mom in 1971, that blob on her lap is me.

A Day to Listen to the Velvet Underground

I am only 37 years old, but today marks the end of my first ten years without a mom. That is an awkward sentence, but it best captures my sentiments. I am not an orphan, I still have a father. In fact, he should be receiving his Halloween card shortly. Yet a part of me is still very much missing, a large part. October 7th, 1998...10,7,98...those numbers loom large and ominous in my heart and this is the first year I am not completely overwhelmed by them.

My wife and I have intimate conversations often, it is one of the joys of marriage, and she and I were discussing death the other day. Her grandmother had just died at the age of 92. My wife explained it this way, "When someone dies, the world feels a little less complete. Bird songs aren't as joyful, and sunrises are slightly less beautiful." Displaying, as she often does, the magnificence of unedited, awkward, and spontaneous verbal poetry. She was also correct. C.S. Lewis opens his book A Grief Observed with another observation about death:


No one ever told me that grief felt so like fear. I am not afraid, but the sensation is like being afraid. The same fluttering in the stomach, the same restlessness, the yawning. I keep on swallowing.



I still feel this way, not everyday...today.

There are two things that are still difficult for me to do seven years after my mom died when I was 27 (she was 46).

I have a hard time remembering truly happy moments with her...on command. Happy moments enter my consciousness at random moments and seldom on the anniversary of her death. Glimpses of her nymph-like smile...brief auditory illusions of her laughter enter my mind. But the majority of my memories are neither happy nor sad, they are the memories of everyday activities, evening dinners and the question which ever looms over the head of a teenager, "Have you finished your homework?" I remember watching videotapes with her on many occasions, though none as awkward as the time we watched The Hunger, just the two of us and an erotic vampire film. I remember feeling both uncomfortable being aroused by the film, in my mom's presence, while at the same time finding the situation hilarious. This moment just came to mind. There are many more like it, I just can't remember them on demand. In all honesty, I remember my mom as a happy person, a person who added joy to the world. Which is why I have my other difficulty.

I can't understand my mom's addiction, and eventual death due to how it ravaged her body, to heroin. I try, by reading/watching/listening to and about other addicts. I know the narrative of my mom's addictive cycle, I can see each step of her hopeless journey. That's not what I can't understand. I know the things that led to her addiction. What I can't understand is the overwhelming power of it, how addiction stole my mom from me...day by day. Oddly, some really shallow things help. They are a poor substitute for true knowledge, and seem trite when I think hard on them, but they help. These things include the music of the Velvet Underground (in particular, you guessed it, Heroin) and Iggy Pop, the films Permanent Midnight (which I saw just after her death) and Trainspotting, the book and film versions of Razor's Edge, and the writings of C.S. Lewis among other things.

I am the only member of my immediate family I know of who attends church. I was raised secularly. Strange as it sounds my mom found comfort in, though she was baffled by, my belief. She once asked -- before I was a regular church attendee -- if I believed in God, expecting me (the first college student in my family) to laugh at the absurdity of the question. I told her I did and her response lingers with me to this day, "Really?" Her eyes looked at me...proud, confused, unbelieving, yet hopeful. I never was able to tell her that hope was what faith was all about ("Faith is the realization of what is hoped for and evidence of things not seen" Hebrews 11:1). It isn't about "knowledge," little of life is about actual knowledge. This is why Socrates asked us to know ourselves, that is a difficult enough task. Let alone the ability to acquire actual knowledge of something else.

I was notified of my mom's death by answering machine. I was in classes all day and didn't have a cell phone. A series of messages of an ever-worsening condition. Seizures...followed by emergency medical action. My wife and I later read the medical records to piece together a time line, to see if there was an heroic effort to save my mom. There was. It is not the best way to be notified of death, answering machine, I think it is the worst. I also wish that my mom had been buried not cremated, I would have liked to have had the chance to speak, to say my own words. Instead, I will share the two poems I think best capture the way I feel. One is gender confused (for my situation not its own) and the other is written from an older generation to a younger one, but they will have to do. In addition I would like to add a part of Philip K. Dick's author's note from A Scanner Darkly.

The first poem is by W.H. Auden (and yes it's the poem from Four Weddings and a Funeral but the scene it is in is one of my favorites in all of cinema).


Stop all the clocks, cut off the telephone,
Prevent the dog from barking with a juicy bone,
Silence the pianos and with muffled drum
Bring out the coffin, let the mourners come.

Let aeroplanes circle moaning overhead
Scribbling on the sky the message He Is Dead,
Put crepe bows round the white necks of the public doves,
Let the traffic policemen wear black cotton gloves.

He was my North, my South, my East and West,
My working week and my Sunday rest,
My noon, my midnight, my talk, my song;
I thought that love would last for ever: I was wrong.

The stars are not wanted now: put out every one;
Pack up the moon and dismantle the sun;
Pour away the ocean and sweep up the wood.
For nothing now can ever come to any good.



The second poem is by Wordsworth:


SURPRISED by joy--impatient as the Wind
I turned to share the transport--Oh! with whom
But Thee, deep buried in the silent tomb,
That spot which no vicissitude can find?
Love, faithful love, recalled thee to my mind--
But how could I forget thee? Through what power,
Even for the least division of an hour,
Have I been so beguiled as to be blind
To my most grievous loss?--That thought's return
Was the worst pang that sorrow ever bore,
Save one, one only, when I stood forlorn,
Knowing my heart's best treasure was no more;
That neither present time, nor years unborn
Could to my sight that heavenly face restore.


Wordsworth wrote Suprised by Joy (C.S. Lewis titled one of his autobiographies after this poem), for his daughter Catherine who had died at the age of four. This poem masterfully captures the grief I feel over the loss of my mom. Every time I have wonderful event in my life, I want to call her and share the news. That can never happen and it brings the event of her death immediately to mind and my sorrow and feeling of loss are renewed. Every time...without fail. My mom missed my graduation, my wife's master's, my acceptance to graduate school, my wife completing her MFA in film at USC. She will not be there to see her first grandchild, or any of the joy that her grandchildren will bring into the world.

As I stated before, I have continually looked to fiction and biographical narrative to understand my mom's addiction and that is why I am including the following by Philip K. Dick.

This has been a novel about some people who were punished entirely too much for what they did. They wanted to have a good time, but they were like children playing in the street; they could see one another of them being killed --run over, maimed, destroyed -- but they continued to play anyhow...

Drug misuse is not a disease, it is a decision, like the decision to step out in front of a moving care. You would call that not a disease but an error in judgment. When a bunch of people begin to do it, it is a social error, a life-style. In this particular life-style the motto is "Be happy now because tomorrow you are dying," but the dying begins almost at once, and the happiness is a memory..."Take the cash and let the credit go," as Villon said in 1460. But that is a mistake if the cash is a penny and the credit is a whole lifetime...

If there was any "sin" it was that these people wanted to keep on having a good time forever, and were punished for that, but, as I say, I feel that, if so, the punishment was far to great...


I don't entirely agree with P.K. Dick's statement above. Certainly I agree that "the punishment was far to great," but I disagree with his statement that "drug misuse is not a disease." I absolutely believe that an individual has some -- though not always complete -- control over the initial decision whether to use or not use a drug. Some people are self-diagnosing their psychological state and self-medicating to heal themselves, others are being "happy now because tomorrow they are dying."

It does not matter why a person first used drugs, whether for "happiness" or to feel normal, there is a point in the addict's life where the drug takes over. The addict's brain chemistry is altered and they begin to experience the disease that is addiction. I firmly believe that addiction is a disease. Drug use? Not necessarily, but addiction is. When you've seen addiction in one person, you begin to recognize it when you witness it elsewhere. It is an eerie phenomenon to see the addicted personality because no matter who the addict is, no matter what their personal pain or prior life, no matter that every person is unique, the addicted personality is strikingly familiar.




When my mom first told me of her addiction to heroin she expected me to be angry. A lot of my family was, I think the thought of my mother using heroin was too alien to them to even imagine. I think they viewed her use as somehow a failure on their part. I didn't, I only wanted to know if she was okay. By which I meant was she okay at the time she told me. My mom thought that heroin could make life more pleasant, for her it wasn't a selfish desire for more fun than anyone else was having, because she felt empty and sad on a regular basis. Heroin made her feel happy, like she could live life. But in making her think she could live life, heroin took life from her.

I don't "forgive" my mom for dying, I have never thought there was anything to forgive. I miss my mom and wish she were here. I love her and knowing that makes the missing part not so bad, because (as C.S. Lewis would say) the pain we feel now is a part of the love we have.

Thursday, October 02, 2008

Quick Cuts: Friends of Cinerati Speak Up. The Pirates vs. Ninja's Edition.

Two weeks ago was "International Talk Like a Pirate Day," or as I more inclusively call it "International Play Like a Pirate Day." Playing like a pirate, board games/video games etc., allows people to avoid irritating their co-workers and friends with random "arrs" and "avasts." In belated celebration of that day, I asked the "Friends of Cinerati" (insert Harlan Ellison-esque registered trademark here) the following question:

"When it comes to movies, do you prefer Ninja movies or Pirate movies? Given that preference, what is your favorite ninja/pirate film and why?"

William Jones

While I enjoy both Ninja and Pirate films, I think there is a soft spot - or maybe a hard spot - in my heart for pirate films. There is a long history of them, and there are even a number of good ones. Although, the not-so-good ones tend to be enjoyable for me as well.

As for my favorite pirate film, my first thought was Captain Blood (with Errol Flynn and Olivia de Havilland). This film doesn't have all of the pirate tropes that come later, but it does have enough: parrot speak, slaves (indentured servants) rebellion, a love triangle, flamboyant clothes, sword play, duels, and sea battles. What Captain Blood does lack are some of the martial art style combats that appear in modern pirate films (a bit of ninja with the pirates, I suppose).

But then I started thinking, and I was reminded of Monty Python's Crimson Permanent Assurance - the brief "pirate" film at the opening of Meaning of Life. Crimson Permanent Assurance is short, but in a few minutes, it heaps the pirate tropes into the film, replacing the high seas and tall ships with high finance districts and tall glass buildings. It is modern adventure into piracy and capitalism. In many ways it parallels Captain Blood - and includes the popular pirate "plank walk." Keeping with the tradition of pirate movies, the aged building with its indentured employees prowl Wall Street, preying upon bloated multi-national corporations. Like all good pirate films, rebellion is at the center of the story. Pigeons replace parrots, and file cabinets replace cannon, but it's all there - even sailing into the horizon.

William Jones is a writer and editor who has worked across genres, including mystery, horror, science fiction, dark fiction, historical and young adult. He has edited several fiction anthologies and magazines. His writing also reaches into the role-playing industry, where he has published articles and gaming supplements for a variety of publishers. Presently William is the editor of Dark Wisdom magazine. When not writing and editing, he teaches English at a university in Michigan.


Aaron Rosenberg

That's a tough call! I love ninja movies but I also love pirate flicks! I guess I'd have to go with pirates, though, since I actually own four great pirate movies—Against All Flags, Captain Blood, The Sea Hawk, and Pirates of the Caribbean. The four three are classic Errol Flynn movies, of course, with great swashbuckling, rousing scenes, and lovely damsels. And Pirates of the Caribbean is just plain fun, with its undead pirates and the lovely Elizabeth Swann and the odd but amusing Captain Jack Sparrow. I love pirate movies because of the action, the daring, and the fact that often you wind up rooting for the bad guy!

Aaron Rosenberg has written novels for Star Trek, StarCraft, WarCraft, Warhammer, and Exalted. He also writes roleplaying games, children’s books, and educational books. He lives and works in New York City.


Richard Scott Nokes

I prefer pirate movies, of course. By definition, good ninja movies cannot be seen, so silently do they slip off into the night. A really good ninja movie would have to be viewed frame-by-frame to even catch a glimpse of the ninjas.

My favorite pirate movie is Yellowbeard. While it is actually a rather bad film, it does have the last film appearance of Marty Feldman, perhaps the most handsome comic actor to grace the silver screen. In fact, the history of film should be divided into BM (Before Marty) and AM (Anno Marty).

Richard Scott Nokes is a professor of medieval literature at Troy University. Dr. Nokes enjoys reading, film, and all things medieval. He is interested in looking at representations of the medieval in modern culture, a phenomenon he calls Popular Medievalism.

Monday, September 22, 2008

What's in a Film Rating: 4 Stars? Five Stars? Letter Grade? or Jumping Happy Man?

Last week, Roger Ebert posted a journal entry discussing his own use of the four-star rating system and contrasted it with the San Francisco Chronicle's "Little Man." The post makes for interesting reading. Go read it and come back...

Did you notice the something interesting about Ebert's methodology? Here's the quote, "I consider 2.5 stars to be thumbs down; they consider 62.5 to be favorable." For Ebert 2.5 Stars is "thumbs down." I find this quite odd, and you should too for a few reasons. First, it is lunacy to use a system that provides a median value and have anything at or above that median value be "thumbs down." Second, it is counter-intuitive to American audiences, particularly those in the GPA obsessed era, to think of a 2.5 (mid-point between a C+ at 2.3 and a B- at 2.7) as a failing grade. Third, Ebert admits that he once "considered 2.5 stars to be a perfectly acceptable rating for a film I rather liked in certain aspects." This is an admission that demonstrates an inconsistency in his rating system. Some might argue growth, but I'd argue inconsistency since one reading his older reviews might misinterpret the meaning if they are familiar with his current use of 2.5 stars. The internets, and Lexis/Nexis, allow us to do such things without buying books collecting his reviews -- books which can be "retconned" easily.

For my part, I can't understand why any critic using the 4 point system wouldn't automatically convert any such ratings into a grade point scale. I know I do it -- almost subconsciously. A four star rating is an A, a 3 star is a B, 2 stars C, 1 star D, and no stars is an F. I'll avoid most D movies, but if there's no grade inflation a C should be "average."

And essentially this gets to the core of what I'm trying to say, which is to say that Ebert -- as he alludes in the title to his entry -- does indeed rate too highly. He's a grade-inflator. If he likes a movie, it's automatically a B or better. From a less skilled critic, I would blame it on a lack of subtlety of thought or to an exaggeration of the critic's Primal Screen. In this case, I'll write it off as another case of grade inflation...something we certainly need less of in our teachers, and apparently our reviewers.

If you haven't guessed, this is why I use a 5 point scale. That way a 2.5 might be a film that has some small elements I enjoy, but it is still a film that shouldn't be recommended. But then MetaCritic, Rotten Tomatoes, and I get into a disagreement. I think that a median rated film should be viewed as a median film, neither good nor bad. I don't like binary systems. Certainly, there are some films I would recommend to everyone and there are some films I would warn everyone to avoid. But there are also some films that I would recommend for some people and not others and that doesn't necessarily mean they are bad films, just that they aren't universal.

Friday, September 19, 2008

Quick Cuts: Friends of Cinerati Speak Up

In this entry in newly renamed "Quick Cuts," the friends of the Cinerati blog answer the following question:

"Was there a particular book (or television show, or film) that you read (or watched) as a child that inspired you into your current career?"

David Chute

I sometimes think the key issue is at which stage one's development gets arrested. I liked monsters (and Famous Monsters) as a kid but was never into the classic "guy movies," the war films and Westerns that were basically about groups of boys playing in the backyard, with no gurls allowed. For me the light bulb went on watching Ann-Margret in "Bye Bye Birdie." "Viva Las Vegas" and "Dr. No" were not far behind, and Claudia, Romy and Barbara (Bouchet) were strong favorites. But that opening back-projected image of A-M being massaged by a wind machine was the real thunderbolt. My interest in movies ever since has been as much about sex as anything else. Make of this what you will.



David Chute is a film critic who has written for LA Weekly, Premiere Magazine (both print and online), The Los Angeles Times, Film Comment, and Vanity Fair. In addition to his work as a critic, David has also written press kits for films like THE SHADOW, HARD TARGET, JACKIE BROWN, and IRON MONKEY.


Matt Forbeck

The blue book version of Dungeons & Dragons launched me into the world of games, fantasy, and adventure and swept me through my middle-school and teenage years, right through into adulthood. I don't know if you can call the many varied things I do a career in the traditional sense, but if it hadn't been for that thin, little booklet my friend's mom picked up for Christmas on a blue-light special, I'd have probably wound up in engineering or law instead!



Matt Forbeck has worked full-time on games and fiction since 1989. Projects Matt has worked on have been nominated for 23 Origins Awards and won 12. This includes the Best Roleplaying Game for Deadlands and The Lord of the Rings Roleplaying Game, Best Miniatures Rules for Warzone and The Great Rail Wars, Best Roleplaying Adventure for Independence Day, Best Fantasy Board Game for Genestealer, and Best Short Story for “Prometheus Unwound” from The Book of All Flesh.


Dale Launer

Woody Allen's Take the Money and Run. It really wasn't very funny, or coherent, no plot and it looked cheap. It was inspirational because I thought "Shit, I could do that!"



Dale Launer is writer and director of motion pictures. His movie-biz break came after the producing team of Lancaster/Wagner optioned his screenplay of RUTHLESS PEOPLE. It was produced and released in 1986. This was followed by BLIND DATE, for which Launer neither takes blame nor credit since it was heavily re-written. Launer followed this effort by optioning the rights to the film BEDTIME STORY, which was re-written and re-titled to DIRTY ROTTEN SCOUNDRELS (which he also produced). He also wrote and directed LOVE POTION #9, which was followed by MY COUSIN VINNY, which he wrote and produced.

He is currently finishing up TOM'S NU HEAVEN, a movie he made very, very independently.



Richard Scott Nokes

I think I was more influenced by people and events then by a single book, mostly because I was such a bookworm it would have taken a lot for one book to influence me over all the others.

Even though it's a cliche, The Lord of the Rings was probably the most influential book. As a child I really identified strongly with Sam, and liked to imagine when I grew older I would construct an underground hobbit hole and live in it. Even though I've grown up to have a career as more than of wizard than a hobbit, that book created my initial interest in the medieval.



Richard Scott Nokes is a professor of medieval literature at Troy University. Dr. Nokes enjoys reading, film, and all things medieval. He is interested in looking at representations of the medieval in modern culture, a phenomenon he calls Popular Medievalism.


Susan Palwick

Star Trek. (The original one; my third crush was on Spock. My first crush was on a parrot keeper in Florida, and my second crush was on Don Rickles. Yeah, I'm weird. That's why I write science fiction.)


Susan Palwick is a Science Fiction and Fantasy author who holds a doctoral degree from Yale. She currently teaches as an associate professor of English at the University of Nevada, Reno. She is the author of three novels (FLYING IN PLACE, THE NECESSARY BEGGAR, and SHELTER) and a collection of short stories entitled (THE FATE OF MICE). She is currently working on her fourth novel, DRIVING TO NOVEMBER, which is historical fantasy set in central Nevada. Her fiction often centers on concepts of identity, belonging, and sense of place.


How about you Cinerati readers out there? What do you have to say?

Play Like A Pirate Day: Cinerati's Replacement for Talk Like A Pirate Day

Nothing is more irritating than hearing your co-workers say, "Aaaargh, Avast, Ye Mateys." Potentially worse is the evergreen, "Dead Men Tell No Tales...Yar." For years, we have be scourged with International Talk Like A Pirate Day. It is time for that phenomenon to die.

That doesn't mean that we should no longer have a day celebrating piracy and the outlaw attitude, or as the founder of Talk Like A Pirate Day called it "Piratitude." Pirates are still awesome, it's just talking like a pirate that is lame. So we hear at Cinerati have decided to reclaim the holiday by creating "International Play Like A Pirate Day."

From now on September 19th will be a day when families and friends get together and enjoy some form of Piratical Recreation. Such recreation can include celebrating by talking like pirates, certainly role play (in the traditional sense) is play. Our celebration is inclusive, not exclusive. But families and friends will no longer be limited to listening to the "yars" and "aaarghs" of everyone around them. Some might choose more formal ludographic participation -- that's game play.

We here at Cinerati have some recommended Play Like A Pirate Day activities. These include:

1) Play a pirate themed roleplaying game. In particular, we recommend Pinnacle Entertainment Group's excellent PIRATES OF THE SPANISH MAIN. This is highly recommended for those who want to talk like a pirate. It encourages such behavior in an appropriate venue. Besides, by role playing (in the game sense) participants can act far more Piratical than is allowed under modern mores and laws.

If you want a more heroic bent with mystical aspects, you can always play Pinnacle's 50 Fathoms instead.



2)If you own a copy -- and not many do -- play an exciting session of the classic Broadsides and Boarding Parties



If you don't own a copy of Broadsides, try one of these two excellent pirate games from GMT Games.

3) Blackbeard: The Golden Age of Piracy. The game is a redesign of Avalon Hill's classic game of the same name. The new version is suitable for 1 to 5 players and has less "down time" for players who aren't in their current turn.



4) Winds of Plunder is a quick and fun game that is more in the style of the "Eurogame" than Blackbeard or Broadsides.


5) You can play the previously reviewed Sword and Skull.


6) Lastly, we recommend watching one of your favorite pirate films. We've included some of our favorites in the carousel below.



Or your can sing "For I am a Pirate King!"

Thursday, September 18, 2008

Shatner on Shatner at LA Times

Geoff Boucher has a post covering a recent conversation he had with William Shatner over at the LA Times' HERO COMPLEX blog. Naturally, the subject of Shatner's disappointment in being excluded from the JJ Abrams movie is discussed. Shatner wishes he had been Bobby Ewing'ed into the movie, as does -- secretly for some -- everyone else.

Everyone, dammit!

Including JJ!

Some random blog carried a story, based on what a best friend said he heard from his cousin, that she read on Ain't It Cool news that stated that JJ had a screenplay where Kirk comes back as his virile young self, seduces a couple of women, and then rapidly ages. Then he realized he couldn't use it because he'd already done that narrative in FOREVER YOUNG. -- If you believe this regarding the screenplay, some huckster wants to talk about a real estate venture with you.

One finds it difficult to imagine STAR TREK without Shatner. For some, like the editors at GEEK MONTHLY, Shatner is the franchise.

Here at Cinerati, we're Shatner fans first -- STAR TREK fans second. KINGDOM OF THE SPIDERS is more palatable than ST: GILLIGAN'S ISLAND (aka ST: VOYAGER). Denny Crane is pure genius.

But we know that Shatner is a controversial figure. It's fun reading through the comments section, fake former cast member posts and all. They are really amusing and indicative of how first impressions with actors in public places can shape one's opinions regarding the merit of an individual.

For the record, I have two Shatner autographs. One attained through his assistant and one signed in person while Shatner was suffering from a massive flu that failed to prevent him from signing autographs at GenCon SoCal. Shatner's dedication to his fans, and to exposure certainly, was admirable. Far more admirable than Walter Koenig's "reading" from his as yet unpublished (if it will ever be published) novel. Koenig's act of reading the book, which contained an annoying ad nauseum "itsy bitsy spider" refrain, before adoring fans seemed more selfish than any act that Shatner has been accused of perpetrating.

The most credible description, in my opinion, of Shatner behind the camera is the book CAPTAIN QUIRK which shows him as odd, at odds with the non-leads, friendly with the guest stars, and friends with the extras and stunt men. QUIRK presents a version of Shatner that isn't fawning, but allowed me to keep my own hero worship, it also matched my personal experience.

For a quote that best personifies what we here at Cinerat love about the Shatner, let me quote Cory from the HERO COMPLEX comments section:



William Shatner is made of pure awesome. Even awesome thinks Bill is awesome.

Cheers to you for years of entertainment, laughs and all-round awesomeness.


As Stan Lee would put it, "'Nuff Said."